291 lines
8.5 KiB
C#
291 lines
8.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Cnc.Activities;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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sealed class PortableChronoInfo : PausableConditionalTraitInfo, Requires<IMoveInfo>
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{
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[Desc("Cooldown in ticks until the unit can teleport.")]
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public readonly int ChargeDelay = 500;
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[Desc("Can the unit teleport only a certain distance?")]
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public readonly bool HasDistanceLimit = true;
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[Desc("The maximum distance in cells this unit can teleport (only used if HasDistanceLimit = true).")]
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public readonly int MaxDistance = 12;
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[Desc("Sound to play when teleporting.")]
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public readonly string ChronoshiftSound = "chrotnk1.aud";
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[CursorReference]
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[Desc("Cursor to display when able to deploy the actor.")]
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public readonly string DeployCursor = "deploy";
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[CursorReference]
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[Desc("Cursor to display when unable to deploy the actor.")]
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public readonly string DeployBlockedCursor = "deploy-blocked";
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[CursorReference]
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[Desc("Cursor to display when targeting a teleport location.")]
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public readonly string TargetCursor = "chrono-target";
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[CursorReference]
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[Desc("Cursor to display when the targeted location is blocked.")]
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public readonly string TargetBlockedCursor = "move-blocked";
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[Desc("Kill cargo on teleporting.")]
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public readonly bool KillCargo = true;
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[Desc("Flash the screen on teleporting.")]
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public readonly bool FlashScreen = false;
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[VoiceReference]
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public readonly string Voice = "Action";
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[Desc("Range circle color.")]
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public readonly Color CircleColor = Color.FromArgb(128, Color.LawnGreen);
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[Desc("Range circle line width.")]
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public readonly float CircleWidth = 1;
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[Desc("Range circle border color.")]
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public readonly Color CircleBorderColor = Color.FromArgb(96, Color.Black);
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[Desc("Range circle border width.")]
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public readonly float CircleBorderWidth = 3;
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[Desc("Color to use for the target line.")]
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public readonly Color TargetLineColor = Color.LawnGreen;
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public override object Create(ActorInitializer init) { return new PortableChrono(init.Self, this); }
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}
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sealed class PortableChrono : PausableConditionalTrait<PortableChronoInfo>, IIssueOrder, IResolveOrder, ITick, ISelectionBar, IOrderVoice, ISync
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{
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readonly IMove move;
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[Sync]
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int chargeTick = 0;
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public PortableChrono(Actor self, PortableChronoInfo info)
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: base(info)
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{
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move = self.Trait<IMove>();
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}
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void ITick.Tick(Actor self)
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{
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if (IsTraitDisabled || IsTraitPaused)
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return;
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if (chargeTick > 0)
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chargeTick--;
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get
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{
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if (IsTraitDisabled)
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yield break;
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yield return new PortableChronoOrderTargeter(Info.TargetCursor);
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yield return new DeployOrderTargeter("PortableChronoDeploy", 5,
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() => CanTeleport ? Info.DeployCursor : Info.DeployBlockedCursor);
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}
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}
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public Order IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued)
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{
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if (order.OrderID == "PortableChronoDeploy")
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{
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// HACK: Switch the global order generator instead of actually issuing an order
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if (CanTeleport)
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self.World.OrderGenerator = new PortableChronoOrderGenerator(self, this);
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// HACK: We need to issue a fake order to stop the game complaining about the bodge above
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return new Order(order.OrderID, self, Target.Invalid, queued);
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}
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if (order.OrderID == "PortableChronoTeleport")
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return new Order(order.OrderID, self, target, queued);
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return null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "PortableChronoTeleport" && order.Target.Type != TargetType.Invalid)
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{
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var maxDistance = Info.HasDistanceLimit ? Info.MaxDistance : (int?)null;
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if (!order.Queued)
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self.CancelActivity();
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var cell = self.World.Map.CellContaining(order.Target.CenterPosition);
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if (maxDistance != null)
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self.QueueActivity(move.MoveWithinRange(order.Target, WDist.FromCells(maxDistance.Value), targetLineColor: Info.TargetLineColor));
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self.QueueActivity(new Teleport(self, cell, maxDistance, Info.KillCargo, Info.FlashScreen, Info.ChronoshiftSound));
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self.QueueActivity(move.MoveTo(cell, 5, targetLineColor: Info.TargetLineColor));
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self.ShowTargetLines();
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}
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}
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string IOrderVoice.VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "PortableChronoTeleport" ? Info.Voice : null;
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}
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public void ResetChargeTime()
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{
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chargeTick = Info.ChargeDelay;
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}
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public bool CanTeleport => !IsTraitDisabled && !IsTraitPaused && chargeTick <= 0;
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float ISelectionBar.GetValue()
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{
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if (IsTraitDisabled)
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return 0f;
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return (float)(Info.ChargeDelay - chargeTick) / Info.ChargeDelay;
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}
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Color ISelectionBar.GetColor() { return Color.Magenta; }
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bool ISelectionBar.DisplayWhenEmpty => false;
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protected override void TraitDisabled(Actor self)
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{
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chargeTick = 0;
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}
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}
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sealed class PortableChronoOrderTargeter : IOrderTargeter
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{
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readonly string targetCursor;
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public PortableChronoOrderTargeter(string targetCursor)
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{
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this.targetCursor = targetCursor;
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}
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public string OrderID => "PortableChronoTeleport";
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public int OrderPriority => 5;
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public bool IsQueued { get; private set; }
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public bool TargetOverridesSelection(Actor self, in Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers) { return true; }
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public bool CanTarget(Actor self, in Target target, ref TargetModifiers modifiers, ref string cursor)
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{
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if (modifiers.HasModifier(TargetModifiers.ForceMove))
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{
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var xy = self.World.Map.CellContaining(target.CenterPosition);
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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if (self.IsInWorld && self.Owner.Shroud.IsExplored(xy))
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{
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cursor = targetCursor;
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return true;
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}
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return false;
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}
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return false;
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}
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}
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sealed class PortableChronoOrderGenerator : OrderGenerator
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{
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readonly Actor self;
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readonly PortableChrono portableChrono;
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readonly PortableChronoInfo info;
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public PortableChronoOrderGenerator(Actor self, PortableChrono portableChrono)
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{
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this.self = self;
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this.portableChrono = portableChrono;
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info = portableChrono.Info;
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}
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protected override IEnumerable<Order> OrderInner(World world, CPos cell, int2 worldPixel, MouseInput mi)
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{
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if (mi.Button == Game.Settings.Game.MouseButtonPreference.Cancel)
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{
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world.CancelInputMode();
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yield break;
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}
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if (self.IsInWorld && self.Location != cell
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&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(cell))
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{
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world.CancelInputMode();
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yield return new Order("PortableChronoTeleport", self, Target.FromCell(world, cell), mi.Modifiers.HasModifier(Modifiers.Shift));
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}
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}
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protected override void SelectionChanged(World world, IEnumerable<Actor> selected)
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{
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if (!selected.Contains(self))
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world.CancelInputMode();
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}
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protected override void Tick(World world)
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{
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if (portableChrono.IsTraitDisabled || portableChrono.IsTraitPaused)
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{
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world.CancelInputMode();
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return;
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}
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}
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protected override IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
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protected override IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr, World world) { yield break; }
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protected override IEnumerable<IRenderable> RenderAnnotations(WorldRenderer wr, World world)
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{
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if (!self.IsInWorld || self.Owner != self.World.LocalPlayer)
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yield break;
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if (!info.HasDistanceLimit)
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yield break;
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yield return new RangeCircleAnnotationRenderable(
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self.CenterPosition,
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WDist.FromCells(info.MaxDistance),
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0,
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info.CircleColor,
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info.CircleWidth,
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info.CircleBorderColor,
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info.CircleBorderWidth);
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}
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protected override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
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{
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if (self.IsInWorld && self.Location != cell
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&& portableChrono.CanTeleport && self.Owner.Shroud.IsExplored(cell))
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return info.TargetCursor;
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else
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return info.TargetBlockedCursor;
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}
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}
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}
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