53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright (c) The OpenRA Developers and Contributors
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using OpenRA.Graphics;
|
|
using OpenRA.Mods.Common.Traits;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Cnc.Traits
|
|
{
|
|
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
|
[Desc("Adds the hard-coded shroud palette to the game")]
|
|
sealed class TSShroudPaletteInfo : TraitInfo
|
|
{
|
|
[PaletteDefinition]
|
|
[FieldLoader.Require]
|
|
[Desc("Internal palette name")]
|
|
public readonly string Name = "shroud";
|
|
|
|
public override object Create(ActorInitializer init) { return new TSShroudPalette(this); }
|
|
}
|
|
|
|
sealed class TSShroudPalette : ILoadsPalettes, IProvidesAssetBrowserPalettes
|
|
{
|
|
readonly TSShroudPaletteInfo info;
|
|
|
|
public TSShroudPalette(TSShroudPaletteInfo info) { this.info = info; }
|
|
|
|
public void LoadPalettes(WorldRenderer wr)
|
|
{
|
|
static uint MakeColor(int i)
|
|
{
|
|
if (i < 128)
|
|
return (uint)(int2.Lerp(255, 0, i, 127) << 24);
|
|
return 0;
|
|
}
|
|
|
|
wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => MakeColor(i))));
|
|
}
|
|
|
|
public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
|
|
}
|
|
}
|