666 lines
12 KiB
YAML
666 lines
12 KiB
YAML
FACT:
|
|
Inherits: ^Building
|
|
-Buildable:
|
|
Valued:
|
|
Cost: 2000
|
|
Tooltip:
|
|
Name: Construction Yard
|
|
Icon: mcvicnh
|
|
Description: Builds structures
|
|
Building:
|
|
Power: 15
|
|
Footprint: xxx xxx
|
|
Dimensions: 3,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 1750
|
|
RevealsShroud:
|
|
Range: 5
|
|
Bib:
|
|
AllowsBuildingRepair:
|
|
Production:
|
|
Produces: Building,Defense
|
|
Transforms:
|
|
IntoActor: mcv
|
|
Offset:1,1
|
|
Facing: 108
|
|
ProductionQueue@Building:
|
|
Type: Building
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
ProductionQueue@Defense:
|
|
Type: Defense
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
BaseBuilding:
|
|
|
|
NUKE:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Power Plant
|
|
Icon: nukeicnh
|
|
Description: Provides power for other structures
|
|
Buildable:
|
|
BuildPaletteOrder: 10
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: 100
|
|
Footprint: x_ xx
|
|
Dimensions: 2,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 400
|
|
RevealsShroud:
|
|
Range: 4
|
|
Bib:
|
|
|
|
PROC:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1700
|
|
Tooltip:
|
|
Name: Tiberium Refinery
|
|
Icon: procicnh
|
|
Description: Processes raw Tiberium into useable resources
|
|
Buildable:
|
|
BuildPaletteOrder: 30
|
|
Prerequisites: nuke
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -30
|
|
Footprint: xxx xxx ===
|
|
Dimensions: 3,3
|
|
Capturable: true
|
|
Health:
|
|
HP: 900
|
|
RevealsShroud:
|
|
Range: 6
|
|
Bib:
|
|
OreRefinery:
|
|
LocalStorage: yes
|
|
PipCount: 15
|
|
PipColor: Red
|
|
DockOffset: 0,2
|
|
Capacity: 1000
|
|
ProcessTick: 25
|
|
ProcessAmount: 50
|
|
StoresOre:
|
|
PipColor: Green
|
|
PipCount: 15
|
|
Capacity: 1500
|
|
TiberiumRefineryDockAction:
|
|
CustomSellValue:
|
|
Value: 500
|
|
FreeActor:
|
|
Actor: HARV
|
|
InitialActivity: Harvest
|
|
SpawnOffset: 1,2
|
|
Facing: 64
|
|
|
|
SILO:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 150
|
|
Tooltip:
|
|
Name: Tiberium Silo
|
|
Icon: siloicnh
|
|
Description: Stores processed Tiberium
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 20
|
|
Prerequisites: proc
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -10
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
Capturable: true
|
|
Health:
|
|
HP: 300
|
|
RevealsShroud:
|
|
Range: 4
|
|
RenderBuildingOre:
|
|
StoresOre:
|
|
PipCount: 5
|
|
PipColor: Green
|
|
Capacity: 1000
|
|
-RenderBuilding:
|
|
-EmitInfantryOnSell:
|
|
|
|
PYLE:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Barracks
|
|
Icon: pyleicnh
|
|
Description: Trains infantry
|
|
AlternateName: @Barracks
|
|
Buildable:
|
|
BuildPaletteOrder: 40
|
|
Prerequisites: nuke
|
|
Owner: gdi
|
|
Building:
|
|
Power: -20
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 800
|
|
RevealsShroud:
|
|
Range: 5
|
|
Bib:
|
|
RallyPoint:
|
|
Exit@1:
|
|
SpawnOffset: -10,2
|
|
ExitCell: 0,1
|
|
Exit@2:
|
|
SpawnOffset: 7,7
|
|
ExitCell: 1,1
|
|
Production:
|
|
Produces: Infantry
|
|
ProductionQueue:
|
|
Type: Infantry
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
HAND:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 300
|
|
Tooltip:
|
|
Name: Hand of Nod
|
|
Icon: handicnh
|
|
Description: Trains infantry
|
|
AlternateName: @Barracks
|
|
Buildable:
|
|
BuildPaletteOrder: 40
|
|
Prerequisites: nuke
|
|
Owner: nod
|
|
Building:
|
|
Power: -20
|
|
Footprint: __ xx xx
|
|
Dimensions: 2,3
|
|
Capturable: true
|
|
Health:
|
|
HP: 800
|
|
RevealsShroud:
|
|
Range: 5
|
|
Bib:
|
|
RallyPoint:
|
|
Exit@1:
|
|
SpawnOffset: 12,24
|
|
ExitCell: 1,2
|
|
Production:
|
|
Produces: Infantry
|
|
ProductionQueue@Infantry:
|
|
Type: Infantry
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
AFLD:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 2000
|
|
Tooltip:
|
|
Name: Airstrip
|
|
Icon: afldicnh
|
|
AlternateName: @Vehicle Production
|
|
Description: Provides a dropzone for vehicle reinforcements
|
|
Buildable:
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: proc
|
|
Owner: nod
|
|
Building:
|
|
Power: -30
|
|
Footprint: xxxx xxxx
|
|
Dimensions: 4,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 1000
|
|
Armor:
|
|
Type: Heavy
|
|
RevealsShroud:
|
|
Range: 7
|
|
Bib:
|
|
RallyPoint:
|
|
RallyPoint: 4,2
|
|
BelowUnits:
|
|
Exit@1:
|
|
SpawnOffset: -24,0
|
|
ExitCell: 3,1
|
|
ProductionAirdrop:
|
|
Produces: Vehicle
|
|
ProductionQueue@Vehicle:
|
|
Type: Vehicle
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
|
|
WEAP:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 2000
|
|
Tooltip:
|
|
Name: Weapons Factory
|
|
Icon: weapicnh
|
|
AlternateName: @Vehicle Production
|
|
Description: Assembly point for vehicle reinforcements
|
|
Buildable:
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: proc
|
|
Owner: gdi
|
|
Building:
|
|
Power: -30
|
|
Footprint: ___ xxx ===
|
|
Dimensions: 3,3
|
|
Capturable: true
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 4
|
|
Bib:
|
|
-RenderBuilding:
|
|
RenderWarFactory:
|
|
RallyPoint:
|
|
RallyPoint: 0,3
|
|
Exit@1:
|
|
SpawnOffset: -8,-8
|
|
ExitCell: 0,2
|
|
Production:
|
|
Produces: Vehicle
|
|
ProductionQueue@Vehicle:
|
|
Type: Vehicle
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
|
|
HQ:
|
|
RequiresPower:
|
|
CanPowerDown:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Communications Center
|
|
Icon: hqicnh
|
|
Description: Provides an overview of the battlefield.\n Requires power to operate.
|
|
Buildable:
|
|
BuildPaletteOrder: 80
|
|
Prerequisites: proc
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -40
|
|
Footprint: x_ xx
|
|
Dimensions: 2,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 1000
|
|
RevealsShroud:
|
|
Range: 10
|
|
Bib:
|
|
ProvidesRadar:
|
|
DetectCloaked:
|
|
Range: 8
|
|
|
|
NUK2:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 500
|
|
Tooltip:
|
|
Name: Advanced Power Plant
|
|
Icon:nuk2icnh
|
|
Description: Provides more power, cheaper than the \nstandard Power Plant
|
|
Buildable:
|
|
BuildPaletteOrder: 90
|
|
Prerequisites: hq
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: 200
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 600
|
|
RevealsShroud:
|
|
Range: 4
|
|
Bib:
|
|
|
|
FIX:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1200
|
|
Tooltip:
|
|
Name: Repair Facility
|
|
Icon: fixicnh
|
|
Description: Repairs vehicles and allows the\nconstruction of additional bases.
|
|
Buildable:
|
|
BuildPaletteOrder: 70
|
|
Prerequisites: @Vehicle Production
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -30
|
|
Footprint: _x_ xxx =x=
|
|
Dimensions: 3,3
|
|
Capturable: true
|
|
Health:
|
|
HP: 800
|
|
RevealsShroud:
|
|
Range: 5
|
|
BelowUnits:
|
|
Reservable:
|
|
RepairsUnits:
|
|
RallyPoint:
|
|
Bib:
|
|
|
|
HPAD:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1500
|
|
Tooltip:
|
|
Name: Helipad
|
|
Icon:hpadicnh
|
|
Description: Produces and reloads helicopters
|
|
Buildable:
|
|
BuildPaletteOrder: 50
|
|
Prerequisites: @Barracks
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -10
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 800
|
|
RevealsShroud:
|
|
Range: 5
|
|
Bib:
|
|
Exit@1:
|
|
SpawnOffset: 0,-6
|
|
ReservableProduction:
|
|
Produces: Plane
|
|
BelowUnits:
|
|
Reservable:
|
|
RepairsUnits:
|
|
RallyPoint:
|
|
ProductionQueue@Plane:
|
|
Type: Plane
|
|
BuildSpeed: .4
|
|
LowPowerSlowdown: 3
|
|
|
|
EYE:
|
|
RequiresPower:
|
|
CanPowerDown:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1800
|
|
Tooltip:
|
|
Name: Advanced Communications Center
|
|
Icon: eyeicnh
|
|
Description: Provides access to the Ion Cannon.\n Requires power to operate.
|
|
AlternateName: @Superweapon
|
|
Buildable:
|
|
BuildPaletteOrder: 100
|
|
Prerequisites: hq
|
|
Owner: gdi
|
|
Building:
|
|
Power: -200
|
|
Footprint: x_ xx
|
|
Dimensions: 2,2
|
|
Capturable: true
|
|
Health:
|
|
HP: 1000
|
|
RevealsShroud:
|
|
Range: 10
|
|
Bib:
|
|
ProvidesRadar:
|
|
IonControl:
|
|
|
|
TMPL:
|
|
RequiresPower:
|
|
CanPowerDown:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 2000
|
|
Tooltip:
|
|
Name: Temple of Nod
|
|
Icon: tmplicnh
|
|
Description: Place of worship and secret missile silo.\nRequires power to operate.
|
|
AlternateName: @Superweapon
|
|
Buildable:
|
|
BuildPaletteOrder: 100
|
|
Prerequisites: hq
|
|
Owner: nod
|
|
Building:
|
|
Power: -150
|
|
Footprint: ___ xxx xxx
|
|
Dimensions: 3,3
|
|
Capturable: true
|
|
Health:
|
|
HP: 2000
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 6
|
|
Bib:
|
|
NukeSilo:
|
|
MissileWeapon: atomic
|
|
|
|
OBLI:
|
|
RequiresPower:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1500
|
|
Tooltip:
|
|
Name: Obelisk of Light
|
|
Icon:obliicnh
|
|
Description: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: tmpl
|
|
Owner: nod
|
|
Building:
|
|
Power: -150
|
|
Footprint: _ x
|
|
Dimensions: 1,2
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 8
|
|
RenderBuildingCharge:
|
|
ChargeAudio: obelpowr.aud
|
|
AttackOmni:
|
|
PrimaryWeapon: Laser
|
|
PrimaryOffset: 0,0,0,-16
|
|
FireDelay: 8
|
|
AutoTarget:
|
|
-RenderBuilding:
|
|
RenderRangeCircle:
|
|
-EmitInfantryOnSell:
|
|
|
|
CYCL:
|
|
Inherits: ^Wall
|
|
Valued:
|
|
Cost: 25
|
|
CustomSellValue:
|
|
Value: 0
|
|
Tooltip:
|
|
Name: Chain Link Barrier
|
|
Icon:cyclicnh
|
|
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 10
|
|
Prerequisites: fact
|
|
Owner: nod
|
|
Health:
|
|
HP: 300
|
|
Armor:
|
|
Type: None
|
|
|
|
SBAG:
|
|
Inherits: ^Wall
|
|
Valued:
|
|
Cost: 25
|
|
CustomSellValue:
|
|
Value: 0
|
|
Tooltip:
|
|
Name: Sandbag Barrier
|
|
Icon:sbagicnh
|
|
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 20
|
|
Prerequisites: fact
|
|
Owner: gdi
|
|
Health:
|
|
HP: 250
|
|
Armor:
|
|
Type: None
|
|
|
|
BRIK:
|
|
Inherits: ^Wall
|
|
Valued:
|
|
Cost: 100
|
|
CustomSellValue:
|
|
Value: 0
|
|
Tooltip:
|
|
Name: Concrete Barrier
|
|
Icon:brikicnh
|
|
Description: Stop units and blocks enemy fire.
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 30
|
|
Prerequisites: fact
|
|
Owner: gdi,nod
|
|
Health:
|
|
HP: 1000
|
|
Armor:
|
|
Type: Heavy
|
|
Wall:
|
|
CrushClasses: heavywall
|
|
|
|
GUN:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 600
|
|
Tooltip:
|
|
Name: Turret
|
|
Icon: gunicnh
|
|
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 40
|
|
Prerequisites: @Barracks
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -20
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Heavy
|
|
RevealsShroud:
|
|
Range: 7
|
|
Turreted:
|
|
ROT: 12
|
|
InitialFacing: 50
|
|
RenderBuildingTurreted:
|
|
AttackTurreted:
|
|
PrimaryWeapon: TurretGun
|
|
AutoTarget:
|
|
-RenderBuilding:
|
|
-DeadBuildingState:
|
|
RenderRangeCircle:
|
|
|
|
SAM:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 750
|
|
Tooltip:
|
|
Name: SAM Site
|
|
Icon: samicnh
|
|
Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 50
|
|
Prerequisites: hand
|
|
Owner: nod
|
|
Building:
|
|
Power: -20
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Heavy
|
|
RevealsShroud:
|
|
Range: 5
|
|
Turreted:
|
|
ROT: 30
|
|
InitialFacing: 0
|
|
RenderBuildingTurreted:
|
|
AttackTurreted:
|
|
PrimaryWeapon: Nike
|
|
AutoTarget:
|
|
-RenderBuilding:
|
|
-DeadBuildingState:
|
|
RenderRangeCircle:
|
|
|
|
GTWR:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 500
|
|
Tooltip:
|
|
Name: Guard Tower
|
|
Icon: gtwricnh
|
|
Description: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 50
|
|
Prerequisites: @Barracks
|
|
Owner: gdi,nod
|
|
Building:
|
|
Power: -10
|
|
Health:
|
|
HP: 600
|
|
RevealsShroud:
|
|
Range: 6
|
|
AttackOmni:
|
|
PrimaryWeapon: HighV
|
|
AutoTarget:
|
|
DetectCloaked:
|
|
Range: 3
|
|
RenderRangeCircle:
|
|
|
|
ATWR:
|
|
Inherits: ^Building
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Advanced Guard Tower
|
|
Icon: atwricnh
|
|
Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
|
|
Buildable:
|
|
Queue: Defense
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: hq
|
|
Owner: gdi
|
|
Building:
|
|
Power: -20
|
|
Health:
|
|
HP: 800
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 8
|
|
AttackOmni:
|
|
PrimaryWeapon: Tomahawk
|
|
SecondaryWeapon: Tomahawk
|
|
AutoTarget:
|
|
DetectCloaked:
|
|
Range: 6
|
|
RenderRangeCircle:
|