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OpenRA/OpenRA.Game/Primitives
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Paul Chote 281423c8f4 Merge pull request #5766 from RoosterDragon/read-only-frames
Make sprite frames read-only lists.
2014-06-28 21:54:30 +12:00
..
ActionQueue.cs
…
Bits.cs
Merge pull request #5400 from RoosterDragon/equatable
2014-06-09 17:32:17 +12:00
Cache.cs
Improved efficiency of startup methods.
2014-06-09 17:13:01 +01:00
DisposableAction.cs
Fixed IDisposable implementation and usage.
2014-06-10 11:23:55 +01:00
float2.cs
Use var everywhere
2014-06-15 22:17:34 +12:00
int2.cs
StyleCop
2014-05-09 08:44:50 +02:00
IObservableCollection.cs
…
ObservableCollection.cs
…
ObservableDictionary.cs
…
Pair.cs
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PriorityQueue.cs
Use var everywhere
2014-06-15 22:17:34 +12:00
ReadOnlyDictionary.cs
Changed HardwarePalette.ApplyModifiers to be more efficient.
2014-06-28 01:11:48 +01:00
ReadOnlyList.cs
Changes ISpriteSource.Frames to be of type IReadOnlyList<ISpriteFrame>.
2014-06-27 23:38:34 +01:00
TypeDictionary.cs
…
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