Files
OpenRA/OpenRa.Game/Graphics/Graphics.cd

131 lines
4.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ClassDiagram MajorVersion="1" MinorVersion="1">
<Class Name="OpenRa.Game.Graphics.Animation">
<Position X="15.75" Y="9" Width="1.5" />
<TypeIdentifier>
<HashCode>AAQCgACAAAAAAAAAAAAAAAAAAAAEABAEgAAAAQQIQAA=</HashCode>
<FileName>Graphics\Animation.cs</FileName>
</TypeIdentifier>
<ShowAsCollectionAssociation>
<Property Name="Images" />
</ShowAsCollectionAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.Viewport">
<Position X="4.25" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAQAABAAAgAAAAIYAAEAAAABCAAAAAABgAAAAgAE=</HashCode>
<FileName>Graphics\Viewport.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="renderer" />
</ShowAsAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.HardwarePalette">
<Position X="9.75" Y="10" Width="1.5" />
<TypeIdentifier>
<HashCode>AAQAAAAAAAAAAAAAAAAACAAAAAAAAAAAAAAAAQAAAAA=</HashCode>
<FileName>Graphics\HardwarePalette.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="OpenRa.Game.Graphics.Region" Collapsed="true">
<Position X="18.25" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AIQAAAAAAAAAggAABAIAIAQCAAAAAGAAAAAAAAAQAAA=</HashCode>
<FileName>Graphics\Region.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="OpenRa.Game.Graphics.Renderer">
<Position X="4.25" Y="5.75" Width="1.5" />
<TypeIdentifier>
<HashCode>QACAEAAGAAAAAgMAAAAAAAAAAAAAAAAAAAAAAEAAAAA=</HashCode>
<FileName>Graphics\Renderer.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="OpenRa.Game.Graphics.Sheet">
<Position X="9.75" Y="6" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAACAgAAACAgAAAAIAAAAAgAAAAIAAAAggAA=</HashCode>
<FileName>Graphics\Sheet.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="renderer" />
</ShowAsAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.SheetBuilder">
<Position X="1.25" Y="6" Width="1.5" />
<TypeIdentifier>
<HashCode>AQIACAAAAAAAIQAAAAAAAAAAgAAAAIAAAEAAAAACgAA=</HashCode>
<FileName>Graphics\SheetBuilder.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="renderer" />
</ShowAsAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.Sprite">
<Position X="12.75" Y="6.25" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAQAAIAAAAIAAAAAAAAAAAAABAAACAAAEAgA=</HashCode>
<FileName>Graphics\Sprite.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="sheet" />
</ShowAsAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.SpriteRenderer">
<Position X="6.75" Y="5.75" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAQQAAAAECAAAAAAAAAAAAAABAQABAAAAAAAACIwAQ=</HashCode>
<FileName>Graphics\SpriteRenderer.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="currentSheet" />
<Field Name="renderer" />
</ShowAsAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.SpriteSheetBuilder">
<Position X="12.75" Y="3.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAACAAAA=</HashCode>
<FileName>Graphics\SpriteSheetBuilder.cs</FileName>
</TypeIdentifier>
<ShowAsCollectionAssociation>
<Field Name="sprites" />
</ShowAsCollectionAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.TerrainRenderer">
<Position X="7" Y="2.25" Width="1.5" />
<TypeIdentifier>
<HashCode>AACQEAAAAAAAAgAAAAAACAAAABgAAAAAAAAAAAAAgAA=</HashCode>
<FileName>Graphics\TerrainRenderer.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="renderer" />
<Field Name="terrainSheet" />
</ShowAsAssociation>
</Class>
<Class Name="OpenRa.Game.Graphics.UnitSheetBuilder">
<Position X="15.75" Y="6" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAgAAAAAAAAAAAAAAAAQAAAAAAAQAAAACAAAA=</HashCode>
<FileName>Graphics\UnitSheetBuilder.cs</FileName>
</TypeIdentifier>
<ShowAsCollectionAssociation>
<Field Name="sprites" />
</ShowAsCollectionAssociation>
</Class>
<Struct Name="OpenRa.Game.Graphics.Vertex" Collapsed="true">
<Position X="18.25" Y="1.75" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAgAAACAAFJgAQAAAAA=</HashCode>
<FileName>Graphics\Vertex.cs</FileName>
</TypeIdentifier>
</Struct>
<Enum Name="OpenRa.Game.Graphics.TextureChannel" Collapsed="true">
<Position X="18.25" Y="3" Width="1.5" />
<TypeIdentifier>
<HashCode>AAACAAAAAAAAAgAAAAAAAAAAAAAAABAAAAAAABAAAAA=</HashCode>
<FileName>Graphics\Sprite.cs</FileName>
</TypeIdentifier>
</Enum>
<Font Name="Segoe UI" Size="9" />
</ClassDiagram>