Files
OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/CncIngameChromeLogic.cs
2011-07-14 20:29:14 +12:00

166 lines
5.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Traits;
using OpenRA.Widgets;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Orders;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncIngameChromeLogic
{
enum MenuType { None, Cheats }
MenuType menu = MenuType.None;
Widget ingameRoot;
ProductionTabsWidget queueTabs;
World world;
void AddChatLine(Color c, string from, string text)
{
ingameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
}
public void UnregisterEvents()
{
Game.AddChatLine -= AddChatLine;
Game.BeforeGameStart -= UnregisterEvents;
if (queueTabs != null)
{
world.ActorAdded += queueTabs.ActorChanged;
world.ActorRemoved += queueTabs.ActorChanged;
}
}
void SetupProductionGroupButton(ButtonWidget button, string group)
{
Action<bool> selectTab = reverse =>
{
if (queueTabs.QueueGroup == group)
queueTabs.SelectNextTab(reverse);
else
queueTabs.QueueGroup = group;
};
button.IsDisabled = () => queueTabs.Groups[group].Tabs.Count == 0;
button.OnMouseUp = mi => selectTab(mi.Modifiers.HasModifier(Modifiers.Shift));
button.OnKeyPress = e => selectTab(e.Modifiers.HasModifier(Modifiers.Shift));
var chromeName = group.ToLowerInvariant();
var icon = button.GetWidget<ImageWidget>("ICON");
icon.GetImageName = () => button.IsDisabled() ? chromeName+"-disabled" :
queueTabs.Groups[group].Alert ? chromeName+"-alert" : chromeName;
}
[ObjectCreator.UseCtor]
public CncIngameChromeLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] World world )
{
this.world = world;
world.WorldActor.Trait<CncMenuPaletteEffect>()
.Fade(CncMenuPaletteEffect.EffectType.None);
Game.AddChatLine += AddChatLine;
Game.BeforeGameStart += UnregisterEvents;
ingameRoot = widget.GetWidget("INGAME_ROOT");
var playerRoot = ingameRoot.GetWidget("PLAYER_ROOT");
Action onOptionsClick = () =>
{
if (menu != MenuType.None)
{
Widget.CloseWindow();
menu = MenuType.None;
}
ingameRoot.IsVisible = () => false;
Game.LoadWidget(world, "INGAME_MENU", Widget.RootWidget, new WidgetArgs()
{
{ "onExit", () => ingameRoot.IsVisible = () => true }
});
};
// Observer
if (world.LocalPlayer == null)
{
var observerWidgets = Game.LoadWidget(world, "OBSERVER_WIDGETS", playerRoot, new WidgetArgs());
observerWidgets.GetWidget<ButtonWidget>("OPTIONS_BUTTON").OnClick = onOptionsClick;
}
else
{
// Real player
var playerWidgets = Game.LoadWidget(world, "PLAYER_WIDGETS", playerRoot, new WidgetArgs());
playerWidgets.IsVisible = () => true;
var sidebarRoot = playerWidgets.GetWidget("SIDEBAR_BACKGROUND");
var sellButton = sidebarRoot.GetWidget<ButtonWidget>("SELL_BUTTON");
sellButton.OnClick = () => world.ToggleInputMode<SellOrderGenerator>();
var sellIcon = sellButton.GetWidget<ImageWidget>("ICON");
sellIcon.GetImageName = () => world.OrderGenerator is SellOrderGenerator ? "sell-active" : "sell";
var repairButton = sidebarRoot.GetWidget<ButtonWidget>("REPAIR_BUTTON");
repairButton.IsDisabled = () => !RepairOrderGenerator.PlayerIsAllowedToRepair( world );
repairButton.OnClick = () => world.ToggleInputMode<RepairOrderGenerator>();
var repairIcon = repairButton.GetWidget<ImageWidget>("ICON");
repairIcon.GetImageName = () => repairButton.IsDisabled() ? "repair-disabled" :
world.OrderGenerator is RepairOrderGenerator ? "repair-active" : "repair";
var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
sidebarRoot.GetWidget<LabelWidget>("CASH_DISPLAY").GetText = () =>
"${0}".F(playerResources.DisplayCash + playerResources.DisplayOre);
queueTabs = playerWidgets.GetWidget<ProductionTabsWidget>("PRODUCTION_TABS");
world.ActorAdded += queueTabs.ActorChanged;
world.ActorRemoved += queueTabs.ActorChanged;
var queueTypes = sidebarRoot.GetWidget("PRODUCTION_TYPES");
SetupProductionGroupButton(queueTypes.GetWidget<ButtonWidget>("BUILDING"), "Building");
SetupProductionGroupButton(queueTypes.GetWidget<ButtonWidget>("DEFENSE"), "Defense");
SetupProductionGroupButton(queueTypes.GetWidget<ButtonWidget>("INFANTRY"), "Infantry");
SetupProductionGroupButton(queueTypes.GetWidget<ButtonWidget>("VEHICLE"), "Vehicle");
SetupProductionGroupButton(queueTypes.GetWidget<ButtonWidget>("AIRCRAFT"), "Aircraft");
playerWidgets.GetWidget<ButtonWidget>("OPTIONS_BUTTON").OnClick = onOptionsClick;
var cheatsButton = playerWidgets.GetWidget<ButtonWidget>("CHEATS_BUTTON");
cheatsButton.OnClick = () =>
{
if (menu != MenuType.None)
Widget.CloseWindow();
menu = MenuType.Cheats;
Game.OpenWindow("CHEATS_PANEL", new WidgetArgs() {{"onExit", () => menu = MenuType.None }});
};
cheatsButton.IsVisible = () => world.LocalPlayer != null && world.LobbyInfo.GlobalSettings.AllowCheats;
var postgameBG = ingameRoot.GetWidget("POSTGAME_BG");
postgameBG.IsVisible = () =>
{
return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
};
postgameBG.GetWidget<LabelWidget>("TEXT").GetText = () =>
{
var state = world.LocalPlayer.WinState;
return (state == WinState.Undefined)? "" :
((state == WinState.Lost)? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
};
}
}
}
}