Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20181215/RemovedDemolishLocking.cs

72 lines
2.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemovedDemolishLocking : UpdateRule
{
public override string Name { get { return "Traits are no longer automatically disabled during the Demolition countdown"; } }
public override string Description
{
get
{
return "Traits are no longer force-disabled during the Demolishing trait destruction countdown.\n" +
"This affects the Production*, Transforms, Sellable, EjectOnDeath and ToggleConditionOnOrder traits.\n" +
"Affected actors are listed so that conditions may be manually defined.";
}
}
static readonly string[] Traits =
{
"Production",
"ProductionAirdrop",
"ProductionFromMapEdge",
"ProductionParadrop",
"Transforms",
"Sellable",
"ToggleConditionOnOrder",
"EjectOnDeath"
};
readonly Dictionary<string, List<string>> locations = new Dictionary<string, List<string>>();
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (locations.Any())
yield return "Review the following definitions and, if the actor is Demolishable,\n" +
"define Demolishable.Condition and use this condition to disable them:\n" +
UpdateUtils.FormatMessageList(locations.Select(
kv => kv.Key + ":\n" + UpdateUtils.FormatMessageList(kv.Value)));
locations.Clear();
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var used = new List<string>();
foreach (var t in Traits)
if (actorNode.LastChildMatching(t, includeRemovals: false) != null)
used.Add(t);
if (used.Any())
{
var location = "{0} ({1})".F(actorNode.Key, actorNode.Location.Filename);
locations[location] = used;
}
yield break;
}
}
}