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OpenRA/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<FileAlignment>512</FileAlignment>
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<Name>OpenRA.Game</Name>
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<ItemGroup>
<Compile Include="ServerTraits\ColorValidator.cs" />
<Compile Include="ServerTraits\MasterServerPinger.cs" />
<Compile Include="ServerTraits\PlayerPinger.cs" />
<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
<Compile Include="UtilityCommands\ExtractFilesCommand.cs" />
<Compile Include="UtilityCommands\ExtractLanguageStringsCommand.cs" />
<Compile Include="UtilityCommands\ExtractLuaDocsCommand.cs" />
<Compile Include="UtilityCommands\ExtractTraitDocsCommand.cs" />
<Compile Include="UtilityCommands\GenerateMinimapCommand.cs" />
<Compile Include="UtilityCommands\GetMapHashCommand.cs" />
<Compile Include="UtilityCommands\Glob.cs" />
<Compile Include="UtilityCommands\ImportLegacyMapCommand.cs" />
<Compile Include="UtilityCommands\LegacyMapImporter.cs" />
<Compile Include="UtilityCommands\RemapShpCommand.cs" />
<Compile Include="UtilityCommands\TransposeShpCommand.cs" />
<Compile Include="UtilityCommands\UpgradeMapCommand.cs" />
<Compile Include="UtilityCommands\UpgradeModCommand.cs" />
<Compile Include="UtilityCommands\UpgradeRules.cs" />
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<PostBuildEvent>mkdir "$(SolutionDir)mods/common/"
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cd "$(SolutionDir)thirdparty/"
copy "FuzzyLogicLibrary.dll" "$(SolutionDir)"
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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