104 lines
2.5 KiB
C#
104 lines
2.5 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
namespace OpenRA.Network
|
|
{
|
|
class ReplayRecorderConnection : IConnection
|
|
{
|
|
IConnection inner;
|
|
BinaryWriter writer;
|
|
Func<string> chooseFilename;
|
|
MemoryStream preStartBuffer = new MemoryStream();
|
|
|
|
public ReplayRecorderConnection( IConnection inner, Func<string> chooseFilename )
|
|
{
|
|
this.chooseFilename = chooseFilename;
|
|
this.inner = inner;
|
|
|
|
writer = new BinaryWriter(preStartBuffer);
|
|
}
|
|
|
|
void StartSavingReplay(byte[] initialContent)
|
|
{
|
|
var filename = chooseFilename();
|
|
var replayPath = Path.Combine(Platform.SupportDir, "Replays");
|
|
|
|
if (!Directory.Exists(replayPath))
|
|
Directory.CreateDirectory(replayPath);
|
|
|
|
var file = File.Create(Path.Combine(replayPath, filename));
|
|
file.Write(initialContent);
|
|
this.writer = new BinaryWriter(file);
|
|
}
|
|
|
|
public int LocalClientId { get { return inner.LocalClientId; } }
|
|
public ConnectionState ConnectionState { get { return inner.ConnectionState; } }
|
|
|
|
public void Send( int frame, List<byte[]> orders ) { inner.Send( frame, orders ); }
|
|
public void SendImmediate( List<byte[]> orders ) { inner.SendImmediate( orders ); }
|
|
public void SendSync( int frame, byte[] syncData ) { inner.SendSync( frame, syncData ); }
|
|
|
|
public void Receive( Action<int, byte[]> packetFn )
|
|
{
|
|
inner.Receive((client, data) =>
|
|
{
|
|
if (preStartBuffer != null && IsGameStart(data))
|
|
{
|
|
writer.Flush();
|
|
var preStartData = preStartBuffer.ToArray();
|
|
preStartBuffer = null;
|
|
StartSavingReplay(preStartData);
|
|
}
|
|
|
|
writer.Write(client);
|
|
writer.Write(data.Length);
|
|
writer.Write(data);
|
|
packetFn(client, data);
|
|
} );
|
|
}
|
|
|
|
bool IsGameStart(byte[] data)
|
|
{
|
|
if (data.Length == 5 && data[4] == 0xbf)
|
|
return false;
|
|
if (data.Length >= 5 && data[4] == 0x65)
|
|
return false;
|
|
|
|
var frame = BitConverter.ToInt32(data, 0);
|
|
return frame == 0 && data.ToOrderList(null).Any(
|
|
o => o.OrderString == "StartGame");
|
|
}
|
|
|
|
bool disposed;
|
|
|
|
public void Dispose()
|
|
{
|
|
if( disposed )
|
|
return;
|
|
|
|
writer.Close();
|
|
inner.Dispose();
|
|
disposed = true;
|
|
}
|
|
|
|
~ReplayRecorderConnection()
|
|
{
|
|
Dispose();
|
|
}
|
|
}
|
|
}
|
|
|