Files
OpenRA/OpenRA.Game/GameRules/ActorInfo.cs

123 lines
3.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA
{
public class ActorInfo
{
public readonly string Name;
public readonly TypeDictionary Traits = new TypeDictionary();
public ActorInfo( string name, MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{
try
{
var mergedNode = MergeWithParent(node, allUnits).NodesDict;
Name = name;
foreach (var t in mergedNode)
if (t.Key != "Inherits" && !t.Key.StartsWith("-"))
Traits.Add(LoadTraitInfo(t.Key.Split('@')[0], t.Value));
}
catch (YamlException e)
{
throw new YamlException("Actor type {0}: {1}".F(name, e.Message));
}
}
static IEnumerable<MiniYaml> GetInheritanceChain(MiniYaml node, Dictionary<string, MiniYaml> allUnits)
{
while (node != null)
{
yield return node;
node = GetParent(node, allUnits);
}
}
static MiniYaml GetParent( MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{
MiniYaml inherits;
node.NodesDict.TryGetValue( "Inherits", out inherits );
if( inherits == null || string.IsNullOrEmpty( inherits.Value ) )
return null;
MiniYaml parent;
allUnits.TryGetValue( inherits.Value, out parent );
if (parent == null)
throw new InvalidOperationException(
"Bogus inheritance -- actor type {0} does not exist".F(inherits.Value));
return parent;
}
static MiniYaml MergeWithParent( MiniYaml node, Dictionary<string, MiniYaml> allUnits )
{
var parent = GetParent( node, allUnits );
if (parent != null)
{
var result = MiniYaml.MergeStrict(node, MergeWithParent(parent, allUnits));
// strip the '-'
result.Nodes.RemoveAll(a => a.Key.StartsWith("-"));
return result;
}
return node;
}
static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
{
var info = Game.CreateObject<ITraitInfo>(traitName + "Info");
FieldLoader.Load(info, my);
return info;
}
public IEnumerable<ITraitInfo> TraitsInConstructOrder()
{
var ret = new List<ITraitInfo>();
var t = Traits.WithInterface<ITraitInfo>().ToList();
int index = 0;
while (t.Count != 0)
{
var prereqs = PrerequisitesOf(t[index]);
var unsatisfied = prereqs.Where(n => !ret.Any(x => x.GetType() == n || n.IsAssignableFrom(x.GetType())));
if (!unsatisfied.Any())
{
ret.Add(t[index]);
t.RemoveAt(index);
index = 0;
}
else if (++index >= t.Count)
throw new InvalidOperationException("Trait prerequisites not satisfied (or prerequisite loop) Actor={0} Unresolved={1} Missing={2}".F(
Name,
t.Select(x => x.GetType().Name).JoinWith(","),
unsatisfied.Select(x => x.Name).JoinWith(",")));
}
return ret;
}
static List<Type> PrerequisitesOf( ITraitInfo info )
{
return info
.GetType()
.GetInterfaces()
.Where( t => t.IsGenericType && t.GetGenericTypeDefinition() == typeof( Requires<> ) )
.Select( t => t.GetGenericArguments()[ 0 ] )
.ToList();
}
}
}