Uses left-click for targeted orders (attack move, guard, selecting movement types from the command bar, etc.) and right-click for contextual ones. Works like basically all non-C&C games
Removed GameSettings.UseClassicMouseStyle, as it is replaced by MouseControlStyle
Changed Minelayer and Chronotank teleport to UnitOrderGenerator
Fixes bug with Modern controls issuing a move order cancelling a mine field order
Better organizes all unit orders into a single order generator base class, rather than having their logic spread across multiple base classes, which required some hacks to get the control logic to match