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f8f1e2a531f59d3a1a558737b95158a4e39ed89e
OpenRA/OpenRA.Mods.RA/Render
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Paul Chote d29e3f3f0e Split facing into its own interface; fix husks
2010-08-01 01:01:31 +12:00
..
RenderBuilding.cs
Fix damage transition sounds
2010-07-30 22:24:43 +12:00
RenderBuildingCharge.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
RenderBuildingOre.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
RenderBuildingTurreted.cs
Fix damage transition sounds
2010-07-30 22:24:43 +12:00
RenderBuildingWall.cs
Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death.
2010-07-31 01:50:09 +12:00
RenderBuildingWarFactory.cs
Correct the ordering on DamageState
2010-07-30 22:24:43 +12:00
RenderFlare.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
RenderInfantry.cs
Split facing into its own interface; fix husks
2010-08-01 01:01:31 +12:00
RenderSpy.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
RenderUnit.cs
Split facing into its own interface; fix husks
2010-08-01 01:01:31 +12:00
RenderUnitReload.cs
trim down license spam in all files
2010-07-18 16:48:21 +12:00
RenderUnitRotor.cs
Split facing into its own interface; fix husks
2010-08-01 01:01:31 +12:00
RenderUnitSpinner.cs
Split facing into its own interface; fix husks
2010-08-01 01:01:31 +12:00
RenderUnitTurreted.cs
Split facing into its own interface; fix husks
2010-08-01 01:01:31 +12:00
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