Files
OpenRA/OpenRA.Mods.Common/Activities/Air/TakeOff.cs
Oliver Brakmann e49b3d6458 Adjust existing activities for changed NextActivity semantics
To make sure existing checks against NextActivity don't check the parent activity by mistake
2017-01-22 20:41:37 +01:00

47 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class TakeOff : Activity
{
readonly Aircraft aircraft;
readonly IMove move;
public TakeOff(Actor self)
{
aircraft = self.Trait<Aircraft>();
move = self.Trait<IMove>();
}
public override Activity Tick(Actor self)
{
aircraft.UnReserve();
var host = aircraft.GetActorBelow();
var hasHost = host != null;
var rp = hasHost ? host.TraitOrDefault<RallyPoint>() : null;
var destination = rp != null ? rp.Location :
(hasHost ? self.World.Map.CellContaining(host.CenterPosition) : self.Location);
if (NextInQueue == null)
return new AttackMoveActivity(self, move.MoveTo(destination, 1));
else
return NextInQueue;
}
}
}