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fa150db4a7bd3bc87d48b4e14f99c46a910f55e0
OpenRA/mods/ra/rules
History
ScottNZ d545759ca1 Nerf ra 4tnk a bit; it was too unstoppable
2014-04-29 17:08:50 +12:00
..
ai.yaml
removed unmaintained AI definitions optimized for legacy AI code
2014-04-21 11:30:19 +02:00
aircraft.yaml
Add upgrade rules.
2014-03-21 10:07:28 +13:00
civilian.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
decoration.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
defaults.yaml
Increase ra husk hp from 140 to 280 and increase burn damage
2014-04-11 19:35:04 +12:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
Reduce hijacker hp from 80 to 50
2014-04-11 18:14:48 +12:00
misc.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
player.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
ships.yaml
Fix stupid typo, use UnitExplodeSubmarine for MSUB.
2014-04-12 12:10:43 +02:00
structures.yaml
Merge pull request #5096 from Cr0s/bleed
2014-04-21 22:48:11 +12:00
vehicles.yaml
Nerf ra 4tnk a bit; it was too unstoppable
2014-04-29 17:08:50 +12:00
world.yaml
moved StartGameNotification into its own trait
2014-04-20 15:25:43 +02:00
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