125 lines
5.7 KiB
XML
125 lines
5.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{2881135D-4D62-493E-8F83-5EEE92CCC6BE}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenRA.Mods.Cnc</RootNamespace>
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<AssemblyName>OpenRA.Mods.Cnc</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<OutputPath>bin\Debug\</OutputPath>
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<CustomCommands>
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<CustomCommands>
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<Command type="AfterBuild" command="cp ${TargetFile} ../mods/cnc" workingdir="${ProjectDir}" />
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<Command type="AfterBuild" command="mono RALint.exe cnc" workingdir="${ProjectDir}/../" />
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</CustomCommands>
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</CustomCommands>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data.DataSetExtensions">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Drawing" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Effects\IonCannon.cs" />
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<Compile Include="IonCannonPower.cs" />
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<Compile Include="PoisonedByTiberium.cs" />
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<Compile Include="ProductionAirdrop.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="DeadBuildingState.cs" />
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<Compile Include="Missions\Gdi01Script.cs" />
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<Compile Include="RenderGunboat.cs" />
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<Compile Include="RenderCargo.cs" />
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<Compile Include="CncLoadScreen.cs" />
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<Compile Include="WithRoof.cs" />
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<Compile Include="Missions\CncShellmapScript.cs" />
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<Compile Include="WithFire.cs" />
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<Compile Include="Activities\HarvesterDockSequence.cs" />
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<Compile Include="TiberiumRefinery.cs" />
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<Compile Include="CncWaterPaletteRotation.cs" />
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<Compile Include="AttackPopupTurreted.cs" />
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<Compile Include="SpawnViceroid.cs" />
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<Compile Include="Widgets\Logic\CncMenuLogic.cs" />
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<Compile Include="Widgets\Logic\CncServerBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\CncLobbyLogic.cs" />
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<Compile Include="Widgets\Logic\CncReplayBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\CncServerCreationLogic.cs" />
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<Compile Include="Widgets\Logic\CncMapChooserLogic.cs" />
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<Compile Include="Widgets\Logic\CncConnectionLogic.cs" />
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<Compile Include="Widgets\Logic\CncIngameChromeLogic.cs" />
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<Compile Include="Widgets\Logic\CncInstallLogic.cs" />
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<Compile Include="Widgets\Logic\CncMusicPlayerLogic.cs" />
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<Compile Include="CncColorPickerPaletteModifier.cs" />
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<Compile Include="Widgets\Logic\CncModBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\CncPerfDebugLogic.cs" />
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<Compile Include="Widgets\Logic\CncSettingsLogic.cs" />
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<Compile Include="Widgets\Logic\CncCheatsLogic.cs" />
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<Compile Include="Widgets\Logic\CncInstallFromCDLogic.cs" />
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<Compile Include="Widgets\Logic\CncDownloadPackagesLogic.cs" />
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<Compile Include="CncMenuPaletteEffect.cs" />
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<Compile Include="Widgets\Logic\CncIngameMenuLogic.cs" />
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<Compile Include="Widgets\Logic\CncDiplomacyLogic.cs" />
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<Compile Include="Widgets\Logic\CncConquestObjectivesLogic.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
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<Name>OpenRA.FileFormats</Name>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
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<Name>OpenRA.Game</Name>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.RA\OpenRA.Mods.RA.csproj">
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<Project>{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}</Project>
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<Name>OpenRA.Mods.RA</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<PropertyGroup>
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<PostBuildEvent>mkdir "$(SolutionDir)mods/cnc/"
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copy "$(TargetPath)" "$(SolutionDir)mods/cnc/"
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cd "$(SolutionDir)"</PostBuildEvent>
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</PropertyGroup>
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</Project> |