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OpenRA/OpenRA.Renderer.Gl
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Paul Chote d62a21da14 Improve GLSL renderer debug logging: Define GL_INVALID_OPERATION error code (was previously error 1282); Include GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION in graphics.log; write graphics.log when CheckGlError fails. Fixes #966 and half of #967.
2011-06-29 11:33:25 +12:00
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GraphicsDevice.cs
Improve GLSL renderer debug logging: Define GL_INVALID_OPERATION error code (was previously error 1282); Include GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION in graphics.log; write graphics.log when CheckGlError fails. Fixes #966 and half of #967.
2011-06-29 11:33:25 +12:00
OpenRA.Renderer.Gl.csproj
IBOless rendering with quads; considerably reduces renderer complexity
2011-05-18 20:42:10 +12:00
Shader.cs
Clean up and merge #883
2011-06-21 13:34:38 +12:00
Texture.cs
fix leaky textures & vbos
2011-05-22 20:38:56 +12:00
VertexBuffer.cs
fix leaky textures & vbos
2011-05-22 20:38:56 +12:00
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