Files
OpenRA/OpenRA.Mods.Common/Traits/Targetable.cs
RoosterDragon 901e604cf3 Replace arrays with sets.
In places where arrays were being treated as a set, just create a set directly. This reveals the intention of such collections better, and also improves performance by allowing set based methods to be used.
2015-09-03 20:09:24 +01:00

54 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Actor can be targeted.")]
public class TargetableInfo : UpgradableTraitInfo, ITargetableInfo
{
[Desc("Target type. Used for filtering (in)valid targets.")]
public readonly HashSet<string> TargetTypes = new HashSet<string>();
public HashSet<string> GetTargetTypes() { return TargetTypes; }
public bool RequiresForceFire = false;
public override object Create(ActorInitializer init) { return new Targetable(init.Self, this); }
}
public class Targetable : UpgradableTrait<TargetableInfo>, ITargetable
{
protected static readonly string[] None = new string[] { };
protected Cloak cloak;
public Targetable(Actor self, TargetableInfo info)
: base(info)
{
cloak = self.TraitOrDefault<Cloak>();
}
public virtual bool TargetableBy(Actor self, Actor viewer)
{
if (IsTraitDisabled)
return false;
if (cloak == null || (!viewer.IsDead && viewer.HasTrait<IgnoresCloak>()))
return true;
return cloak.IsVisible(self, viewer.Owner);
}
public virtual HashSet<string> TargetTypes { get { return Info.TargetTypes; } }
public bool RequiresForceFire { get { return Info.RequiresForceFire; } }
}
}