Files
OpenRA/OpenRA.Game/Widgets/TextFieldWidget.cs
2010-07-10 17:48:46 +12:00

98 lines
2.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Drawing;
using System;
namespace OpenRA.Widgets
{
class TextFieldWidget : Widget
{
string TextBuffer = "zomg text";
public TextFieldWidget()
: base()
{
}
public TextFieldWidget(Widget widget)
:base(widget)
{
TextBuffer = (widget as TextFieldWidget).TextBuffer;
}
public override bool HandleInput(MouseInput mi)
{
// Are we able to handle this event?
if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
return base.HandleInput(mi);
if (base.HandleInput(mi))
return true;
if (mi.Event == MouseInputEvent.Down)
{
Chrome.keyboardFocusWidget = this;
return true;
}
return false;
}
public override bool HandleKeyPress(System.Windows.Forms.KeyPressEventArgs e, Modifiers modifiers)
{
if (base.HandleKeyPress(e,modifiers))
return true;
TypeChar(e.KeyChar);
return true;
}
public void TypeChar(char c)
{
if (c == '\b' || c == 0x7f)
{
if (TextBuffer.Length > 0)
TextBuffer = TextBuffer.Remove(TextBuffer.Length - 1);
}
else if (!char.IsControl(c))
TextBuffer += c;
}
public override void DrawInner(World world)
{
var pos = DrawPosition();
int margin = 10;
WidgetUtils.DrawPanel("dialog3",
new Rectangle(pos.X, pos.Y, Bounds.Width, Bounds.Height ) );
var text = TextBuffer;
Game.chrome.renderer.BoldFont.DrawText(text,
new int2( pos.X + margin, pos.Y + Bounds.Height / 2)
- new int2(0, Game.chrome.renderer.BoldFont.Measure(text).Y / 2),
Color.White);
}
public override Widget Clone()
{
return new TextFieldWidget(this);
}
}
}