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OpenRA
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fbf94f9f43f1a9b6edbecd95dcd66848f9e09b79
OpenRA
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OpenRA.Game
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Effects
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Bob
281d013c3b
move Combat, AttackBase, and associates into mod
2010-07-08 16:38:58 +12:00
..
DelayedAction.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
Explosion.cs
use explosion *names*, not *numbers* like RA.
2010-07-07 19:44:14 +12:00
FlashTarget.cs
move Combat, AttackBase, and associates into mod
2010-07-08 16:38:58 +12:00
IEffect.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
MoveFlash.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
RepairIndicator.cs
Migration to World.Defaults complete (for RA)
2010-04-02 02:16:20 +13:00
Smoke.cs
move projectile effects into mod
2010-07-08 16:04:18 +12:00