77 lines
1.1 KiB
YAML
77 lines
1.1 KiB
YAML
# Oil Derrick
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V19:
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Inherits: ^CivBuilding
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RenderBuilding:
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CashTrickler:
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Building:
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Footprint: x
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Dimensions: 1,1
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RevealsShroud:
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Range: 3
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-DeadBuildingState:
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Capturable:
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Tooltip:
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Name: Oil Derrick
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LeavesHusk:
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HuskActor: V19.Husk
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V19.Husk:
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Inherits: ^CivBuilding
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-DeadBuildingState:
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-Health:
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RenderBuilding:
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WithFire:
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Building:
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Footprint: x
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Dimensions: 1,1
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Tooltip:
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Name: Oil Derrick
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# Hospital
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HOSP:
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Inherits: ^CivBuilding
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RenderBuilding:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Hospital
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# Bio Lab
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BIO:
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Inherits: ^CivBuilding
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RenderBuilding:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Bio Lab
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Exit@1:
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SpawnOffset: 0,-10
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ExitCell: 0,-1
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Production:
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Produces: Biolab
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ProductionQueue:
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Type: Biolab
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BuildSpeed: .4
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LowPowerSlowdown: 3
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QueuedAudio: bldging1.aud
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ReadyAudio: unitredy.aud
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OnHoldAudio: onhold1.aud
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CancelledAudio: cancel1.aud
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ProductionBar:
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Capturable:
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-DeadBuildingState:
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RallyPoint:
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RallyPoint: -1,-1
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# Prison / Tech Center
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MISS:
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Inherits: ^CivBuilding
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RenderBuilding:
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Tooltip:
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Name: Tech Center
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