Files
OpenRA/OpenRA.Mods.Common/Activities/Air/HeliLand.cs
reaperrr fc79e04c49 Generalize Land activities Aircraft caching naming
To make a possible future merger (or inheritance or other code-sharing) of these activities easier.
2018-08-12 14:24:21 +02:00

56 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class HeliLand : Activity
{
readonly Aircraft aircraft;
readonly WDist landAltitude;
readonly bool requireSpace;
bool playedSound;
public HeliLand(Actor self, bool requireSpace)
: this(self, requireSpace, self.Info.TraitInfo<AircraftInfo>().LandAltitude) { }
public HeliLand(Actor self, bool requireSpace, WDist landAltitude)
{
this.requireSpace = requireSpace;
this.landAltitude = landAltitude;
aircraft = self.Trait<Aircraft>();
}
public override Activity Tick(Actor self)
{
if (IsCanceled)
return NextActivity;
if (requireSpace && !aircraft.CanLand(self.Location))
return this;
if (!playedSound && aircraft.Info.LandingSound != null && !self.IsAtGroundLevel())
{
Game.Sound.Play(SoundType.World, aircraft.Info.LandingSound);
playedSound = true;
}
if (HeliFly.AdjustAltitude(self, aircraft, landAltitude))
return this;
return NextActivity;
}
}
}