411 lines
8.9 KiB
YAML
411 lines
8.9 KiB
YAML
^BaseWorld:
|
|
Inherits: ^Palettes
|
|
AlwaysVisible:
|
|
ScreenMap:
|
|
ActorMap:
|
|
Selection:
|
|
MusicPlaylist:
|
|
VictoryMusic: score
|
|
DefeatMusic: maps
|
|
TerrainRenderer:
|
|
TerrainLighting:
|
|
ShroudRenderer:
|
|
Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
|
|
UseExtendedIndex: true
|
|
ShroudPalette: shroud
|
|
FogPalette: shroud
|
|
Locomotor@FOOT:
|
|
Name: foot
|
|
Crushes: crate
|
|
SharesCell: true
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 90
|
|
DirtRoad: 100
|
|
Rough: 80
|
|
Tiberium: 90
|
|
BlueTiberium: 90
|
|
Veins: 50
|
|
Locomotor@FLAMEGUY:
|
|
Name: flameguy
|
|
SharesCell: true
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 90
|
|
DirtRoad: 100
|
|
Rough: 80
|
|
Tiberium: 90
|
|
BlueTiberium: 90
|
|
Veins: 50
|
|
JumpjetLocomotor@JUMPJET:
|
|
Name: jumpjet
|
|
Crushes: crate
|
|
SharesCell: true
|
|
JumpjetTransitionCost: 100
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 90
|
|
DirtRoad: 100
|
|
Rough: 80
|
|
Tiberium: 90
|
|
BlueTiberium: 90
|
|
Veins: 50
|
|
Jumpjet: 110
|
|
Locomotor@WHEELED:
|
|
Name: wheeled
|
|
Crushes: crate
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 50
|
|
DirtRoad: 90
|
|
Rough: 40
|
|
Tiberium: 50
|
|
BlueTiberium: 50
|
|
Veins: 50
|
|
PathingCost: 90
|
|
Locomotor@HEAVYWHEELED:
|
|
Name: heavywheeled
|
|
Crushes: wall, crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 50
|
|
DirtRoad: 90
|
|
Rough: 40
|
|
Tiberium: 50
|
|
BlueTiberium: 50
|
|
Veins: 50
|
|
PathingCost: 90
|
|
Locomotor@TRACKED:
|
|
Name: tracked
|
|
Crushes: wall, crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 100
|
|
DirtRoad: 90
|
|
Rough: 60
|
|
Tiberium: 70
|
|
BlueTiberium: 70
|
|
Veins: 70
|
|
Locomotor@AMPHIBIOUS:
|
|
Name: amphibious
|
|
Crushes: wall, crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 100
|
|
DirtRoad: 90
|
|
Rough: 60
|
|
Tiberium: 70
|
|
BlueTiberium: 70
|
|
Veins: 70
|
|
Water: 80
|
|
SubterraneanLocomotor@SUBTERRANEAN:
|
|
Name: subterranean
|
|
Crushes: wall, crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 70
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 100
|
|
DirtRoad: 90
|
|
Rough: 60
|
|
Tiberium: 70
|
|
BlueTiberium: 70
|
|
Veins: 70
|
|
Subterranean: 120
|
|
SubterraneanTransitionTerrainTypes: Clear, Rough
|
|
SubterraneanTransitionCost: 120
|
|
Locomotor@HOVER:
|
|
Name: hover
|
|
Crushes: wall, crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 100
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 100
|
|
DirtRoad: 100
|
|
Rough: 100
|
|
Water: 100
|
|
Tiberium: 100
|
|
BlueTiberium: 100
|
|
Veins: 100
|
|
Locomotor@SMALLVISC:
|
|
Name: smallvisc
|
|
Crushes: visceroid-fusing
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 80
|
|
DirtRoad: 90
|
|
Rough: 70
|
|
Tiberium: 100
|
|
BlueTiberium: 100
|
|
Veins: 100
|
|
Locomotor@VISCEROID:
|
|
Name: visceroid
|
|
Crushes: crate, infantry
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 80
|
|
DirtRoad: 90
|
|
Rough: 70
|
|
Tiberium: 100
|
|
BlueTiberium: 100
|
|
Veins: 100
|
|
Locomotor@CRITTER:
|
|
Name: critter
|
|
TerrainSpeeds:
|
|
Clear: 90
|
|
Road: 100
|
|
Bridge: 100
|
|
Rail: 80
|
|
DirtRoad: 90
|
|
Rough: 70
|
|
Tiberium: 100
|
|
BlueTiberium: 100
|
|
Veins: 100
|
|
Locomotor@TRAIN:
|
|
Name: train
|
|
TerrainSpeeds:
|
|
Rail: 100
|
|
Crushes: wall, crate, infantry
|
|
Faction@Random:
|
|
Name: Any
|
|
InternalName: Random
|
|
RandomFactionMembers: gdi, nod
|
|
Description: Random Faction\nA random faction will be chosen when the game starts.
|
|
Faction@0:
|
|
Name: GDI
|
|
InternalName: gdi
|
|
Description: Global Defense Initiative\nThe GDI is an international military branch of the United Nations tasked\nwith keeping world peace. Commanding the combined forces of the world's\nmost powerful nations, they possess an unmatched arsenal of high-tech weaponry.
|
|
Faction@1:
|
|
Name: Nod
|
|
InternalName: nod
|
|
Description: Brotherhood of Nod\nThe Brotherhood is a religious cult centered around their leader Kane\nand the alien substance Tiberium. They utilize stealth technology\nand guerilla tactics to defeat those who oppose them.
|
|
TerrainGeometryOverlay:
|
|
DebugVisualizations:
|
|
ExitsDebugOverlayManager:
|
|
CliffBackImpassabilityLayer:
|
|
SubterraneanActorLayer:
|
|
JumpjetActorLayer:
|
|
TSTiberiumRenderer:
|
|
ResourceTypes:
|
|
Tiberium:
|
|
Sequences: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
|
|
Palette: greentiberium
|
|
Name: Tiberium
|
|
BlueTiberium:
|
|
Sequences: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12
|
|
Palette: bluetiberium
|
|
Name: Tiberium
|
|
Ramp1Sequences:
|
|
Tiberium: tib13, tib14
|
|
BlueTiberium: tib13, tib14
|
|
Ramp2Sequences:
|
|
Tiberium: tib15, tib16
|
|
BlueTiberium: tib15, tib16
|
|
Ramp3Sequences:
|
|
Tiberium: tib17, tib18
|
|
BlueTiberium: tib17, tib18
|
|
Ramp4Sequences:
|
|
Tiberium: tib19, tib20
|
|
BlueTiberium: tib19, tib20
|
|
TSVeinsRenderer:
|
|
ResourceType: Veins
|
|
Name: Veins
|
|
Palette: player
|
|
VeinholeActors: veinhole
|
|
|
|
World:
|
|
Inherits: ^BaseWorld
|
|
ChatCommands:
|
|
DevCommands:
|
|
DebugVisualizationCommands:
|
|
PlayerCommands:
|
|
HelpCommand:
|
|
BuildingInfluence:
|
|
ProductionQueueFromSelection:
|
|
ProductionPaletteWidget: PRODUCTION_PALETTE
|
|
DomainIndex:
|
|
SmudgeLayer@SMALLSCORCH:
|
|
Type: SmallScorch
|
|
Sequence: smallscorches
|
|
SmokeImage: smallfire
|
|
SmokeSequences: idle
|
|
SmokeChance: 50
|
|
SmudgeLayer@MEDIUMSCORCH:
|
|
Type: MediumScorch
|
|
Sequence: mediumscorches
|
|
SmokeImage: mediumfire
|
|
SmokeSequences: idle
|
|
SmokeChance: 75
|
|
SmudgeLayer@LARGESCORCH:
|
|
Type: LargeScorch
|
|
Sequence: largescorches
|
|
SmokeImage: largefire
|
|
SmokeSequences: idle
|
|
SmokeChance: 100
|
|
SmudgeLayer@SMALLCRATER:
|
|
Type: SmallCrater
|
|
Sequence: smallcraters
|
|
SmudgeLayer@MEDIUMCRATER:
|
|
Type: MediumCrater
|
|
Sequence: mediumcraters
|
|
SmudgeLayer@LARGECRATER:
|
|
Type: LargeCrater
|
|
Sequence: largecraters
|
|
TSResourceLayer:
|
|
VeinholeActors: veinhole
|
|
ResourceTypes:
|
|
Tiberium:
|
|
ResourceIndex: 1
|
|
TerrainType: Tiberium
|
|
AllowedTerrainTypes: Clear, Rough, DirtRoad
|
|
MaxDensity: 12
|
|
BlueTiberium:
|
|
ResourceIndex: 2
|
|
TerrainType: BlueTiberium
|
|
AllowedTerrainTypes: Clear, Rough, DirtRoad
|
|
MaxDensity: 12
|
|
Veins:
|
|
ResourceIndex: 3
|
|
TerrainType: Veins
|
|
AllowedTerrainTypes: Clear, Rough, DirtRoad
|
|
MaxDensity: 2
|
|
BridgeLayer:
|
|
CustomTerrainDebugOverlay:
|
|
ResourceClaimLayer:
|
|
WarheadDebugOverlay:
|
|
MapCreeps:
|
|
CheckboxVisible: False
|
|
SpawnMapActors:
|
|
MapBuildRadius:
|
|
AllyBuildRadiusCheckboxDisplayOrder: 4
|
|
BuildRadiusCheckboxDisplayOrder: 5
|
|
MapOptions:
|
|
ShortGameCheckboxDisplayOrder: 2
|
|
TechLevelDropdownDisplayOrder: 2
|
|
GameSpeedDropdownDisplayOrder: 3
|
|
CreateMapPlayers:
|
|
StartingUnits@MCV:
|
|
Class: none
|
|
ClassName: MCV Only
|
|
Factions: gdi, nod
|
|
BaseActor: mcv
|
|
StartingUnits@light.gdi:
|
|
Class: light
|
|
ClassName: Light
|
|
Factions: gdi
|
|
BaseActor: mcv
|
|
SupportActors: e1,e1,e1,smech
|
|
InnerSupportRadius: 3
|
|
OuterSupportRadius: 5
|
|
StartingUnits@light.nod:
|
|
Class: light
|
|
ClassName: Light
|
|
Factions: nod
|
|
BaseActor: mcv
|
|
SupportActors: e1,e1,e1,bggy
|
|
InnerSupportRadius: 3
|
|
OuterSupportRadius: 5
|
|
StartingUnits@med.gdi:
|
|
Class: medium
|
|
ClassName: Medium
|
|
Factions: gdi
|
|
BaseActor: mcv
|
|
SupportActors: e1,e1,e2,e2,jumpjet,smech
|
|
InnerSupportRadius: 3
|
|
OuterSupportRadius: 5
|
|
StartingUnits@med.nod:
|
|
Class: medium
|
|
ClassName: Medium
|
|
Factions: nod
|
|
BaseActor: mcv
|
|
SupportActors: e1,e1,e3,e3,cyborg,bggy
|
|
InnerSupportRadius: 3
|
|
OuterSupportRadius: 5
|
|
StartingUnits@heavy.gdi:
|
|
Class: heavy
|
|
ClassName: Heavy
|
|
Factions: gdi
|
|
BaseActor: mcv
|
|
SupportActors: e1,e1,e2,e2,jumpjet,smech,smech,mmch
|
|
InnerSupportRadius: 3
|
|
OuterSupportRadius: 5
|
|
StartingUnits@heavy.nod:
|
|
Class: heavy
|
|
ClassName: Heavy
|
|
Factions: nod
|
|
BaseActor: mcv
|
|
SupportActors: e1,e1,e3,e3,cyborg,bggy,bike,ttnk
|
|
InnerSupportRadius: 3
|
|
OuterSupportRadius: 5
|
|
MapStartingLocations:
|
|
SeparateTeamSpawnsCheckboxDisplayOrder: 6
|
|
SpawnStartingUnits:
|
|
DropdownDisplayOrder: 1
|
|
CrateSpawner:
|
|
Minimum: 1
|
|
Maximum: 6
|
|
SpawnInterval: 3000
|
|
WaterChance: 0
|
|
ValidGround: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium
|
|
InitialSpawnDelay: 1500
|
|
CheckboxDisplayOrder: 1
|
|
PathFinder:
|
|
ValidateOrder:
|
|
DebugPauseState:
|
|
ScreenShaker:
|
|
RadarPings:
|
|
StartGameNotification:
|
|
ObjectivesPanel:
|
|
PanelName: SKIRMISH_STATS
|
|
LoadWidgetAtGameStart:
|
|
ShellmapRoot: MAINMENU_PRERELEASE_NOTIFICATION
|
|
ScriptTriggers:
|
|
TimeLimitManager:
|
|
|
|
EditorWorld:
|
|
Inherits: ^BaseWorld
|
|
EditorActorLayer:
|
|
EditorCursorLayer:
|
|
TSEditorResourceLayer:
|
|
ResourceTypes:
|
|
Tiberium:
|
|
ResourceIndex: 1
|
|
TerrainType: Tiberium
|
|
AllowedTerrainTypes: Clear, Rough, DirtRoad
|
|
MaxDensity: 12
|
|
BlueTiberium:
|
|
ResourceIndex: 2
|
|
TerrainType: BlueTiberium
|
|
AllowedTerrainTypes: Clear, Rough, DirtRoad
|
|
MaxDensity: 12
|
|
Veins:
|
|
ResourceIndex: 3
|
|
TerrainType: Veins
|
|
AllowedTerrainTypes: Clear, Rough, DirtRoad
|
|
MaxDensity: 2
|
|
VeinholeActors: veinhole
|
|
EditorSelectionLayer:
|
|
Palette: ra
|
|
FootprintAlpha: 0.7
|
|
LoadWidgetAtGameStart:
|
|
EditorActionManager:
|