Files
OpenRA/OpenRA.Mods.Cnc/ProductionAirdrop.cs

72 lines
2.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using OpenRA.Mods.RA.Render;
namespace OpenRA.Mods.Cnc
{
public class ProductionAirdropInfo : ProductionInfo
{
public override object Create(ActorInitializer init) { return new ProductionAirdrop(this); }
}
class ProductionAirdrop : Production
{
public ProductionAirdrop(ProductionAirdropInfo info) : base(info) {}
public override bool Produce( Actor self, ActorInfo producee )
{
var owner = self.Owner;
// Start and end beyond the edge of the map, to give a finite delay, and ability to land when AFLD is on map edge
var startPos = new int2(owner.World.Map.XOffset + owner.World.Map.Width+5, self.Location.Y);
var endPos = new int2(owner.World.Map.XOffset-5, self.Location.Y);
// Assume a single exit point for simplicity
var exit = self.Info.Traits.WithInterface<ExitInfo>().First();
var rb = self.Trait<RenderBuilding>();
rb.PlayCustomAnimRepeating(self, "active");
owner.World.AddFrameEndTask(w =>
{
var a = w.CreateActor("C17", new TypeDictionary
{
new LocationInit( startPos ),
new OwnerInit( owner ),
new FacingInit( 64 ),
new AltitudeInit( Rules.Info["c17"].Traits.Get<PlaneInfo>().CruiseAltitude ),
});
a.QueueActivity(new Fly(self.Location + new int2(6,0)));
a.QueueActivity(new Land(Target.FromActor(self)));
a.QueueActivity(new CallFunc(() =>
{
if (!self.IsInWorld || self.IsDead())
return;
rb.PlayCustomAnimRepeating(self, "idle");
self.World.AddFrameEndTask(ww => DoProduction(self, producee, exit));
}));
a.QueueActivity(new Fly(endPos));
a.QueueActivity(new RemoveSelf());
});
return true;
}
}
}