Files
OpenRA/OpenRA.Mods.RA/AutoHeal.cs

72 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class AutoHealInfo : TraitInfo<AutoHeal> { }
class AutoHeal : ITick
{
void AttackTarget(Actor self, Actor target)
{
var attack = self.Trait<AttackBase>();
if (target != null)
attack.ResolveOrder(self, new Order("Attack", self, target));
else
if (attack.IsAttacking)
self.CancelActivity();
}
bool NeedsNewTarget(Actor self)
{
var attack = self.Trait<AttackBase>();
var range = attack.GetMaximumRange();
if (!attack.target.IsValid)
return true; // he's dead.
if ((attack.target.CenterLocation - self.Location).LengthSquared > range * range + 2)
return true; // wandered off faster than we could follow
if (attack.target.IsActor
&& attack.target.Actor.GetDamageState() == DamageState.Undamaged)
return true; // fully healed
return false;
}
public void Tick(Actor self)
{
var attack = self.Trait<AttackBase>();
var range = attack.GetMaximumRange();
if (NeedsNewTarget(self))
AttackTarget(self, ChooseTarget(self, range));
}
Actor ChooseTarget(Actor self, float range)
{
var inRange = self.World.FindUnitsInCircle(self.CenterLocation, Game.CellSize * range);
var attack = self.Trait<AttackBase>();
return inRange
.Where(a => a != self && self.Owner.Stances[a.Owner] == Stance.Ally)
.Where(a => a.IsInWorld && !a.IsDead())
.Where(a => a.HasTrait<Health>() && a.GetDamageState() > DamageState.Undamaged)
.Where(a => attack.HasAnyValidWeapons(Target.FromActor(a)))
.OrderBy(a => (a.Location - self.Location).LengthSquared)
.FirstOrDefault();
}
}
}