Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
62 lines
1.6 KiB
C#
62 lines
1.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.Windows.Forms;
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using System.Linq;
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namespace OpenRA
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{
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static class Program
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{
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[STAThread]
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static void Main( string[] args )
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{
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// brutal hack
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Application.CurrentCulture = CultureInfo.InvariantCulture;
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if (Debugger.IsAttached || args.Contains("--just-die"))
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{
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Run(args);
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return;
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}
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try
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{
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Run( args );
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}
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catch( Exception e )
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{
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Log.AddChannel("exception", "openra.exception.txt", true, false);
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Log.Write("exception", "{0}", e.ToString());
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Log.Upload(Game.GetGameId());
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throw;
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}
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}
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static void Run( string[] args )
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{
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Game.Initialize( new Settings( args ) );
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Game.Run();
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}
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}
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} |