48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class SpawnMPUnitsInfo : ITraitInfo, Requires<MPStartLocationsInfo>
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{
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public readonly string InitialUnit = "mcv";
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public object Create (ActorInitializer init) { return new SpawnMPUnits(this); }
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}
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class SpawnMPUnits : IWorldLoaded
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{
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SpawnMPUnitsInfo info;
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public SpawnMPUnits(SpawnMPUnitsInfo info) { this.info = info; }
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public void WorldLoaded(World world)
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{
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foreach (var s in world.WorldActor.Trait<MPStartLocations>().Start)
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SpawnUnitsForPlayer(s.Key, s.Value);
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}
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void SpawnUnitsForPlayer(Player p, int2 sp)
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{
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if (!p.PlayerReference.DefaultStartingUnits)
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return; /* they don't want an mcv, the map provides something else for them */
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p.World.CreateActor(info.InitialUnit, new TypeDictionary
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{
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new LocationInit( sp ),
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new OwnerInit( p ),
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});
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}
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}
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}
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