Files
OpenRA/mods/ts/rules/world.yaml
reaperrr c8815e1413 Un-hardcodes pip/tag/group palettes.
-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00

111 lines
2.0 KiB
YAML

World:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
BuildingInfluence:
ChooseBuildTabOnSelect:
PaletteFromFile@player:
Name: player
Filename: unittem.pal
ShadowIndex: 1
PaletteFromFile@terrain:
Name: terrain
Filename: isotem.pal
PaletteFromFile@chrome:
Name: chrome
Filename: cameo.pal
AllowModifiers: false
ShadowIndex: 242
PaletteFromFile@pips:
Name: pips
Filename: palette.pal
AllowModifiers: false
ShadowIndex: 4
PaletteFromFile@ra:
Name: ra
Filename: palette.pal
ShadowIndex: 4
PaletteFromFile@effect:
Name: effect
Filename: anim.pal
PaletteFromFile@colorpicker:
Name: colorpicker
Filename: unittem.pal
AllowModifiers: false
PaletteFromRGBA@shadow:
Name: shadow
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@cloak:
Name: cloak
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@highlight:
Name: highlight
R: 255
G: 255
B: 255
A: 128
PaletteFromRGBA@moveflash:
Name: moveflash
R: 255
G: 255
B: 255
A: 64
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
ShroudPalette@shroud:
Type: Shroud
ShroudPalette@fog:
Name: fog
Fog: true
ShroudRenderer:
Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
UseExtendedIndex: true
VoxelNormalsPalette@normals:
Name: normals
Type: TiberianSun
Country@0:
Name: GDI
Race: gdi
Country@1:
Name: Nod
Race: nod
ResourceLayer:
ResourceClaimLayer:
ResourceType@gem:
ResourceType: 2
Palette: player
EditorSprite: shadow
Variants: fake
ValuePerUnit: 50
Name: Gems
PipColor: Red
AllowedTerrainTypes: Clear,Road
AllowUnderActors: false
TerrainType: Gems
PathfinderDebugOverlay:
SpawnMapActors:
CreateMPPlayers:
MPStartUnits:
Races: gdi, nod
BaseActor: mcv
MPStartLocations:
SpawnMPUnits:
PathFinder:
ValidateOrder:
DebugPauseState:
ScreenShaker:
RadarPings:
StartGameNotification: