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OpenRA/OpenRA.Mods.D2k/Traits
History
Paul Chote bf08bbc357 Use a TerrainSpriteLayer for buildable terrain.
2015-07-18 12:14:22 +01:00
..
Buildings
Add property requirements to safe traits
2015-07-12 12:44:30 -05:00
Player
Remove InitialActivity
2015-07-08 02:14:44 +02:00
Render
Add property requirements to safe traits
2015-07-12 12:44:30 -05:00
World
Use a TerrainSpriteLayer for buildable terrain.
2015-07-18 12:14:22 +01:00
AttackSwallow.cs
Add sandworm attack sound
2015-05-03 12:55:32 +03:00
AttractsWorms.cs
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Carryable.cs
rename RangeSquard to LengthSquared
2015-07-09 21:16:01 +02:00
Carryall.cs
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Sandworm.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
TemporaryOwnerManager.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
WormSpawner.cs
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
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