Files
OpenRA/OpenRA.Mods.Common/UtilityCommands/ReplayMetadataCommand.cs
2015-10-03 17:21:21 +02:00

50 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.IO;
using OpenRA.FileFormats;
namespace OpenRA.Mods.Common.UtilityCommands
{
class ReplayMetadataCommand : IUtilityCommand
{
public string Name { get { return "--replay-metadata"; } }
public bool ValidateArguments(string[] args)
{
return args.Length >= 2;
}
[Desc("REPLAYFILE", "Print the game metadata from a replay file.")]
public void Run(ModData modData, string[] args)
{
var replay = ReplayMetadata.Read(args[1]);
if (replay == null)
throw new InvalidDataException("Failed to read replay meta data");
var info = replay.GameInfo;
var lines = FieldSaver.Save(info).ToLines(replay.FilePath);
foreach (var line in lines)
Console.WriteLine(line);
Console.WriteLine("\tPlayers:");
var playerCount = 0;
foreach (var p in info.Players)
{
var playerLines = FieldSaver.Save(p).ToLines("{0}".F(playerCount++));
foreach (var line in playerLines)
Console.WriteLine("\t\t" + line);
}
}
}
}