Files
OpenRA/OpenRA.Game/Widgets/WidgetLoader.cs
2010-07-14 19:00:03 +12:00

49 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
using OpenRA.FileFormats;
using OpenRA.Widgets;
namespace OpenRA
{
class WidgetLoader
{
public static Widget LoadWidget(KeyValuePair<string, MiniYaml> node)
{
var widget = NewWidget(node.Key);
foreach (var child in node.Value.Nodes)
{
if (child.Key == "Children")
foreach (var c in child.Value.Nodes)
widget.AddChild(LoadWidget(c));
else
FieldLoader.LoadField(widget, child.Key, child.Value.Value);
}
return widget;
}
static Widget NewWidget(string widgetType)
{
widgetType = widgetType.Split('@')[0];
return Game.CreateObject<Widget>(widgetType + "Widget");
}
}
}