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ff32864b47f2f30e18a3d6d3d1e90fb0682fd331
OpenRA/mods/cnc/rules
History
psydev d1241c438a Helicopters targetable when landed
2012-05-18 10:45:39 +12:00
..
aircraft.yaml
cnc - made helicopter selection bounds a bit smaller
2012-05-06 19:58:13 +12:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
Helicopters targetable when landed
2012-05-18 10:45:39 +12:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
Increasing speed of flamethrowers and grenadiers
2012-05-02 09:01:26 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
cnc - updated several building hitpoints
2012-05-07 07:42:48 +12:00
system.yaml
cnc: change AI to not be totally useless
2012-04-29 10:56:47 +12:00
tech.yaml
Modified Capturable to have a capture time; fixes #2002
2012-04-06 14:47:04 +12:00
trees.yaml
fixed #1071 -- adjust cnc resource parameters
2011-09-13 10:36:04 +12:00
vehicles.yaml
cnc - changed various unit speeds; gave increased sight to MCV and MSAM.
2012-05-07 07:42:48 +12:00
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