52 lines
1.2 KiB
C#
52 lines
1.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Effects;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Effects
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{
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class CashTick : IEffect
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{
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string s;
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int lifetime = 50;
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int remaining;
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int velocity;
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float2 pos;
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Color color;
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public CashTick(int value, int lifetime, int velocity, float2 pos, Color color)
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{
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this.color = color;
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this.lifetime = lifetime;
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this.velocity = velocity;
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s = "${0}".F(value);
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this.pos = pos - 0.5f*Game.Renderer.BoldFont.Measure(s).ToFloat2();
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remaining = lifetime;
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}
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public void Tick(World world)
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{
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if (--remaining <= 0)
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world.AddFrameEndTask(w => w.Remove(this));
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pos.Y -= velocity;
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}
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public IEnumerable<Renderable> Render()
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{
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Game.Renderer.BoldFont.DrawTextWithContrast(s, pos - Game.viewport.Location, color, Color.Black,1);
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yield break;
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}
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}
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}
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