44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Common.Traits
|
|
{
|
|
[Desc("Scale power amount with the current health.")]
|
|
public class ScalePowerWithHealthInfo : ITraitInfo, Requires<PowerInfo>, Requires<HealthInfo>
|
|
{
|
|
public object Create(ActorInitializer init) { return new ScalePowerWithHealth(init.self); }
|
|
}
|
|
|
|
public class ScalePowerWithHealth : IPowerModifier, INotifyDamage, INotifyOwnerChanged
|
|
{
|
|
readonly Health health;
|
|
PowerManager power;
|
|
|
|
public ScalePowerWithHealth(Actor self)
|
|
{
|
|
power = self.Owner.PlayerActor.Trait<PowerManager>();
|
|
health = self.Trait<Health>();
|
|
}
|
|
|
|
public int GetPowerModifier()
|
|
{
|
|
return 100 * health.HP / health.MaxHP;
|
|
}
|
|
|
|
public void Damaged(Actor self, AttackInfo e) { power.UpdateActor(self); }
|
|
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
|
{
|
|
power = newOwner.PlayerActor.Trait<PowerManager>();
|
|
}
|
|
}
|
|
}
|