Files
OpenRA/mods/cnc/weapons/smallcaliber.yaml
2018-07-26 12:43:52 +01:00

168 lines
2.8 KiB
YAML

Sniper:
Report: ramgun2.aud
ValidTargets: Ground, Infantry
InvalidTargets: Vehicle, Water, Structure, Wall, Husk
ReloadDelay: 40
Range: 8c0
Projectile: Bullet
Speed: 5c682
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 10000
ValidTargets: Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
^HeavyMG:
ReloadDelay: 25
Range: 6c0
Report: gun8.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 3000
Versus:
None: 100
Wood: 50
Light: 70
Heavy: 30
DamageTypes: Prone50Percent, TriggerProne, RippedApartDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
ImpactActors: false
ValidTargets: Ground, Water, Air
HighV:
Inherits: ^HeavyMG
Vulcan:
Inherits: ^HeavyMG
Range: 8c0
Burst: 9
BurstDelays: 2
FirstBurstTargetOffset: -2984,0,0
FollowingBurstTargetOffset: 746,0,0
ReloadDelay: 125
Report: gun5.aud
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 10000
Versus:
Wood: 15
Light: 100
Heavy: 35
HeliAGGun:
Inherits: ^HeavyMG
ReloadDelay: 20
Burst: 2
BurstDelays: 0
Range: 4c0
MinRange: 0c768
Report: gun5.aud
Projectile: Bullet
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 2000
Versus:
None: 100
Wood: 50
Light: 75
Heavy: 25
DamageTypes: Prone80Percent, TriggerProne, RippedApartDeath
HeliAAGun:
Inherits: HeliAGGun
ValidTargets: Air
Warhead@1Dam: SpreadDamage
Spread: 128
ValidTargets: Air
Versus:
Light: 50
Pistol:
Inherits: ^LightMG
ReloadDelay: 7
Range: 3c0
Report: gun18.aud
Warhead@1Dam: SpreadDamage
Damage: 100
Versus:
None: 100
^LightMG:
Inherits: ^HeavyMG
ReloadDelay: 20
Range: 4c0
InvalidTargets: Wall
Report: mgun2.aud
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 1000
InvalidTargets: Wall
Versus:
None: 150
Wood: 30
Light: 40
Heavy: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piff
M16:
Inherits: ^LightMG
MachineGun:
Inherits: ^LightMG
Burst: 5
Report: mgun11.aud
Warhead@1Dam: SpreadDamage
Versus:
Wood: 10
Light: 70
Warhead@2Eff: CreateEffect
Explosions: piffs
MachineGunH:
Inherits: MachineGun
Warhead@1Dam: SpreadDamage
Versus:
Light: 80
APCGun:
ReloadDelay: 18
Range: 5c0
Report: gun20.aud
Projectile: Bullet
Speed: 900
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 2000
Versus:
None: 30
Wood: 25
Light: 75
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_frag
ValidTargets: Ground, Water, Air
APCGun.AA:
Inherits: APCGun
Range: 6c0
ValidTargets: Air
Projectile: Bullet
Speed: 2c0
Blockable: false
Warhead@1Dam: SpreadDamage
ValidTargets: Air
Versus:
None: 60
Wood: 60
Light: 125
Heavy: 60
Warhead@2Eff: CreateEffect
Explosions: small_poof