Add session keep alive. If client doesn't send a keep alive, after a
specified amount of time the scheduler closes the session
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@@ -15,6 +15,7 @@ var (
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SESSION_END = EventType("session end")
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SESSION_READY = EventType("session ready")
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SESSION_BUILDER_OUT = EventType("session builder out")
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SESSION_KEEP_ALIVE = EventType("session keep alive")
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)
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type Handler func(sessionId string, args ...interface{})
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