* Initial k8s support in libplayground * Make tasks never give up + custom event for k8s cluster status
55 lines
1.3 KiB
Go
55 lines
1.3 KiB
Go
package task
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import (
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"context"
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"log"
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"github.com/play-with-docker/play-with-docker/event"
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"github.com/play-with-docker/play-with-docker/k8s"
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"github.com/play-with-docker/play-with-docker/pwd/types"
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)
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type checkK8sClusterStatusTask struct {
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event event.EventApi
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factory k8s.FactoryApi
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}
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var CheckK8sStatusEvent event.EventType
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func init() {
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CheckK8sStatusEvent = event.EventType("instance k8s status")
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}
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func NewCheckK8sClusterStatus(e event.EventApi, f k8s.FactoryApi) *checkK8sClusterStatusTask {
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return &checkK8sClusterStatusTask{event: e, factory: f}
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}
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func (c *checkK8sClusterStatusTask) Name() string {
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return "CheckK8sClusterStatus"
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}
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func (c checkK8sClusterStatusTask) Run(ctx context.Context, i *types.Instance) error {
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status := ClusterStatus{Instance: i.Name}
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kc, err := c.factory.GetKubeletForInstance(i)
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if err != nil {
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log.Println(err)
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c.event.Emit(CheckSwarmStatusEvent, i.SessionId, status)
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return err
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}
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if isManager, err := kc.IsManager(); err != nil {
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c.event.Emit(CheckSwarmStatusEvent, i.SessionId, status)
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return err
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} else if !isManager {
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// Not a manager node, nothing to do for this task
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status.IsWorker = true
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} else {
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status.IsManager = true
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}
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c.event.Emit(CheckK8sStatusEvent, i.SessionId, status)
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return nil
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}
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