1. Move the generated file to handlers - it better belongs there 2. Ensure that all file serves are also handled by the asset store Co-authored-by: Marcos Lilljedahl <marcosnils@gmail.com>
60 lines
1.3 KiB
Go
60 lines
1.3 KiB
Go
package handlers
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import (
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"log"
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"net/http"
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"path/filepath"
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"github.com/gorilla/mux"
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"github.com/play-with-docker/play-with-docker/storage"
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)
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func Home(w http.ResponseWriter, r *http.Request) {
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vars := mux.Vars(r)
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sessionId := vars["sessionId"]
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s, err := core.SessionGet(sessionId)
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if err == storage.NotFoundError {
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// Session doesn't exist (can happen if closing the sessions an reloading the page, or similar).
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w.WriteHeader(http.StatusNotFound)
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return
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} else if err != nil {
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w.WriteHeader(http.StatusInternalServerError)
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return
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}
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if s.Stack != "" {
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go core.SessionDeployStack(s)
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}
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playground := core.PlaygroundGet(s.PlaygroundId)
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if playground == nil {
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log.Printf("Playground with id %s for session %s was not found!", s.PlaygroundId, s.Id)
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w.WriteHeader(http.StatusBadRequest)
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return
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}
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index, err := Asset(filepath.Join(playground.AssetsDir, "/index.html"))
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if err != nil {
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index, err = Asset("default/index.html")
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}
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if err != nil {
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w.WriteHeader(http.StatusFound)
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return
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}
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w.Write(index)
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}
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func Landing(rw http.ResponseWriter, req *http.Request) {
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playground := core.PlaygroundFindByDomain(req.Host)
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if playground == nil {
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log.Printf("Playground for domain %s was not found!", req.Host)
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rw.WriteHeader(http.StatusNotFound)
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return
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}
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rw.Write(landings[playground.Id])
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}
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