* Add Playground struct and basic support for creating it and retrieving it * Add missing functions in pwd mock * Get playground from request domain and validate it exists. If valid set it on the newly created session. * Move playground specific configurations to the playground struct and use it everytime we need that conf. * Don't allow to specify a duration bigger that the allowed in the playground
75 lines
2.2 KiB
Go
75 lines
2.2 KiB
Go
package main
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import (
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"log"
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"os"
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"time"
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"github.com/play-with-docker/play-with-docker/config"
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"github.com/play-with-docker/play-with-docker/docker"
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"github.com/play-with-docker/play-with-docker/event"
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"github.com/play-with-docker/play-with-docker/handlers"
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"github.com/play-with-docker/play-with-docker/id"
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"github.com/play-with-docker/play-with-docker/provisioner"
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"github.com/play-with-docker/play-with-docker/pwd"
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"github.com/play-with-docker/play-with-docker/pwd/types"
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"github.com/play-with-docker/play-with-docker/scheduler"
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"github.com/play-with-docker/play-with-docker/scheduler/task"
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"github.com/play-with-docker/play-with-docker/storage"
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)
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func main() {
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config.ParseFlags()
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e := initEvent()
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s := initStorage()
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f := initFactory(s)
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ipf := provisioner.NewInstanceProvisionerFactory(provisioner.NewWindowsASG(f, s), provisioner.NewDinD(id.XIDGenerator{}, f, s))
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sp := provisioner.NewOverlaySessionProvisioner(f)
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core := pwd.NewPWD(f, e, s, sp, ipf)
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tasks := []scheduler.Task{
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task.NewCheckPorts(e, f),
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task.NewCheckSwarmPorts(e, f),
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task.NewCheckSwarmStatus(e, f),
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task.NewCollectStats(e, f, s),
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}
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sch, err := scheduler.NewScheduler(tasks, s, e, core)
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if err != nil {
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log.Fatal("Error initializing the scheduler: ", err)
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}
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sch.Start()
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d, err := time.ParseDuration(config.DefaultSessionDuration)
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if err != nil {
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log.Fatalf("Cannot parse duration %s. Got: %v", config.DefaultSessionDuration, err)
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}
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playground := types.Playground{Domain: config.PlaygroundDomain, DefaultDinDInstanceImage: config.DefaultDinDImage, AllowWindowsInstances: config.NoWindows, DefaultSessionDuration: d, AvailableDinDInstanceImages: []string{config.DefaultDinDImage}}
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if _, err := core.PlaygroundNew(playground); err != nil {
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log.Fatalf("Cannot create default playground. Got: %v", err)
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}
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handlers.Bootstrap(core, e)
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handlers.Register(nil)
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}
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func initStorage() storage.StorageApi {
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s, err := storage.NewFileStorage(config.SessionsFile)
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if err != nil && !os.IsNotExist(err) {
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log.Fatal("Error initializing StorageAPI: ", err)
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}
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return s
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}
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func initEvent() event.EventApi {
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return event.NewLocalBroker()
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}
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func initFactory(s storage.StorageApi) docker.FactoryApi {
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return docker.NewLocalCachedFactory(s)
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}
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