Pass WorldRenderer to IRenderModifiers and replace more palette lookups.
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
@@ -18,7 +19,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
class BelowUnits : IRenderModifier
|
||||
{
|
||||
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
|
||||
public IEnumerable<Renderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<Renderable> r)
|
||||
{
|
||||
return r.Select(a => a.WithZOffset((int) -a.Sprite.size.Y));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user