sort the serverlist by whether we can join the game
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@@ -143,7 +143,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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searchStatus = SearchStatus.Hidden;
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currentServer = games.FirstOrDefault();
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foreach (var loop in games)
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foreach (var loop in games.OrderBy(g => g.CanJoin() ? 0 : 1))
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{
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var game = loop;
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