Merge pull request #6446 from Mailaender/server-joined-game

Polished status message wording in the lobby
This commit is contained in:
obrakmann
2014-09-13 12:11:26 +02:00

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@@ -355,7 +355,7 @@ namespace OpenRA.Server
t.ClientJoined(this, newConn);
SyncLobbyInfo();
SendMessage("{0} has joined the server.".F(client.Name));
SendMessage("{0} has joined the game.".F(client.Name));
// Send initial ping
SendOrderTo(newConn, "Ping", Game.RunTime.ToString());