git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1238 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
chrisf
2007-07-14 07:56:50 +00:00
parent a0df84b641
commit 007d7c468c
3 changed files with 12 additions and 12 deletions

View File

@@ -52,16 +52,16 @@ namespace OpenRa.Game
p.Y += 48;
}
void Fill(Size clientSize, float2 p)
void Fill(float height, float2 p)
{
while (p.Y < clientSize.Height)
while (p.Y < height)
DrawSprite(blank, ref p);
}
public void Paint()
{
float2 buildPos = viewport.Location + new float2(viewport.ClientSize.Width - 128, 0);
float2 unitPos = viewport.Location + new float2(viewport.ClientSize.Width - 64, 0);
float2 buildPos = viewport.Location + new float2(viewport.Size.X - 128, 0);
float2 unitPos = viewport.Location + new float2(viewport.Size.X - 64, 0);
foreach (Item i in techTree.BuildableItems)
{
@@ -74,8 +74,8 @@ namespace OpenRa.Game
DrawSprite( sprite, ref unitPos );
}
Fill(viewport.ClientSize, buildPos);
Fill(viewport.ClientSize, unitPos);
Fill(viewport.Size.Y, buildPos);
Fill(viewport.Size.Y, unitPos);
spriteRenderer.Flush();
}