Scale is now set via a field on Render* and interacts properly with chronoshift and building previews.
This commit is contained in:
@@ -91,17 +91,10 @@ namespace OpenRA
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public RectangleF GetBounds(bool useAltitude)
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{
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var si = Info.Traits.GetOrDefault<SelectableInfo>();
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var size = Size.Value;
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/* apply scaling */
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var scale = this.TraitOrDefault<Scale>();
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if (scale != null && scale.Info.Value != 1)
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size = size*scale.Info.Value;
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var loc = CenterLocation - 0.5f * size;
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var size = Size.Value;
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var loc = CenterLocation - 0.5f * size;
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var si = Info.Traits.GetOrDefault<SelectableInfo>();
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if (si != null && si.Bounds != null && si.Bounds.Length > 2)
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loc += new float2(si.Bounds[2], si.Bounds[3]);
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@@ -199,7 +199,6 @@
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<Compile Include="Network\SyncReport.cs" />
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<Compile Include="Traits\EditorAppearance.cs" />
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<Compile Include="Traits\ValidateOrder.cs" />
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<Compile Include="Traits\Scale.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Traits\Activities\CancelableActivity.cs" />
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<Compile Include="Traits\SharesCell.cs" />
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@@ -20,6 +20,7 @@ namespace OpenRA.Traits
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public readonly string[] OverrideTileset = null;
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public readonly string[] OverrideImage = null;
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public readonly string Palette = null;
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public readonly float Scale = 1f;
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public abstract object Create(ActorInitializer init);
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}
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@@ -48,17 +49,24 @@ namespace OpenRA.Traits
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return cachedImage = GetImage(self.Info, self.World.Map.Tileset);
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}
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RenderSimpleInfo Info;
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public RenderSimple(Actor self, Func<int> baseFacing)
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{
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anims.Add( "", new Animation( GetImage(self), baseFacing ) );
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Info = self.Info.Traits.Get<RenderSimpleInfo>();
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}
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public virtual IEnumerable<Renderable> Render( Actor self )
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{
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var palette = self.Info.Traits.Get<RenderSimpleInfo>().Palette;
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foreach( var a in anims.Values )
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if( a.DisableFunc == null || !a.DisableFunc() )
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yield return ( palette == null ) ? a.Image( self ) : a.Image( self ).WithPalette(palette);
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{
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Renderable ret = a.Image( self );
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if (Info.Scale != 1f)
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ret = ret.WithScale(Info.Scale).WithPos(ret.Pos + 0.5f*ret.Sprite.size*(1 - Info.Scale));
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yield return ( Info.Palette == null ) ? ret : ret.WithPalette(Info.Palette);
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}
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}
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public virtual void Tick(Actor self)
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@@ -1,40 +0,0 @@
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using System.Collections.Generic;
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namespace OpenRA.Traits
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{
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public class ScaleInfo : ITraitInfo
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{
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public readonly float Value = 1f; /* default */
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public ScaleInfo() { } /* only because we have other ctors */
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public object Create(ActorInitializer init) { return new Scale(this); }
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}
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public class Scale : IRenderModifier
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{
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public ScaleInfo Info { get; protected set; }
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public Scale(ScaleInfo info)
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{
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this.Info = info;
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}
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public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
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{
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var r2 = new List<Renderable>(r);
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var r3 = new List<Renderable>();
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for (int i = 0; i < r2.Count;i++)
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{
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var renderable = r2[i];
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renderable.Scale = Info.Value;
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r3.Add(renderable);
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// yield return renderable;
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}
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return r3;
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}
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}
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}
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@@ -151,15 +151,6 @@ namespace OpenRA.Traits
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public readonly int ZOffset;
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public float Scale;
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public Renderable(Sprite sprite, float2 pos, string palette, int z, int zOffset)
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{
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Sprite = sprite;
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Pos = pos;
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Palette = palette;
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Z = z;
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ZOffset = zOffset;
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Scale = 1f; /* default */
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}
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public Renderable(Sprite sprite, float2 pos, string palette, int z, int zOffset, float scale)
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{
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Sprite = sprite;
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@@ -171,12 +162,12 @@ namespace OpenRA.Traits
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}
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public Renderable(Sprite sprite, float2 pos, string palette, int z)
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: this(sprite, pos, palette, z, 0) { }
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: this(sprite, pos, palette, z, 0, 1f) { }
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public Renderable(Sprite sprite, float2 pos, string palette, int z, float scale)
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: this(sprite, pos, palette, z, 0, scale) { }
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public Renderable WithScale(float newScale) { return new Renderable(Sprite, Pos, Palette, Z, ZOffset, newScale); }
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public Renderable WithPalette(string newPalette) { return new Renderable(Sprite, Pos, newPalette, Z, ZOffset, Scale); }
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public Renderable WithZOffset(int newOffset) { return new Renderable(Sprite, Pos, Palette, Z, newOffset, Scale); }
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public Renderable WithPos(float2 newPos) { return new Renderable(Sprite, newPos, Palette, Z, ZOffset, Scale); }
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@@ -100,12 +100,7 @@ namespace OpenRA.Traits
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public static Renderable Centered(Actor self, Sprite s, float2 location)
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{
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var pal = self.Owner == null ? "player0" : self.Owner.Palette;
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var scale = self.TraitOrDefault<Scale>();
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var scaleModifier = 1f;
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if (scale != null)
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scaleModifier = scale.Info.Value;
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var loc = location - 0.5f * s.size * scaleModifier;
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var loc = location - 0.5f * s.size;
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return new Renderable(s, loc.Round(), pal, (int)self.CenterLocation.Y);
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}
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@@ -82,7 +82,9 @@ namespace OpenRA.Mods.RA.Orders
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else
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{
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foreach (var r in Preview)
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r.Sprite.DrawAt(wr,Game.CellSize*topLeft + r.Pos, r.Palette ?? world.LocalPlayer.Palette);
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r.Sprite.DrawAt(Game.CellSize*topLeft + r.Pos,
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wr.GetPaletteIndex(r.Palette ?? world.LocalPlayer.Palette),
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r.Scale*r.Sprite.size);
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var res = world.WorldActor.Trait<ResourceLayer>();
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var isCloseEnough = BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, topLeft);
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Render
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var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
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anim.PlayRepeating("idle");
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var rb = building.Traits.Get<RenderBuildingInfo>();
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yield return new Renderable(anim.Image,rb.Origin,rb.Palette,0);
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yield return new Renderable(anim.Image, rb.Origin + 0.5f*anim.Image.size*(1 - Scale), rb.Palette, 0, Scale);
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}
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}
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Render
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var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
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anim.PlayRepeating("idle-top");
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var rb = building.Traits.Get<RenderBuildingInfo>();
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yield return new Renderable(anim.Image,rb.Origin,rb.Palette,0);
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yield return new Renderable(anim.Image, rb.Origin + 0.5f*anim.Image.size*(1 - Scale), rb.Palette, 0, Scale);
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}
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}
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@@ -214,8 +214,9 @@ namespace OpenRA.Mods.RA
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{
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var targetCell = unit.Location + xy - sourceLocation;
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foreach (var r in unit.Render())
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r.Sprite.DrawAt(wr, r.Pos - Traits.Util.CenterOfCell(unit.Location) + Traits.Util.CenterOfCell(targetCell),
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r.Palette ?? unit.Owner.Palette);
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r.Sprite.DrawAt(r.Pos - Traits.Util.CenterOfCell(unit.Location) + Traits.Util.CenterOfCell(targetCell),
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wr.GetPaletteIndex(r.Palette ?? unit.Owner.Palette),
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r.Scale*r.Sprite.size);
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}
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// Unit tiles
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