Scale is now set via a field on Render* and interacts properly with chronoshift and building previews.

This commit is contained in:
Paul Chote
2010-11-27 13:30:08 +13:00
parent 840ade5b78
commit 00a0aac7a3
10 changed files with 25 additions and 76 deletions

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Render
var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
anim.PlayRepeating("idle");
var rb = building.Traits.Get<RenderBuildingInfo>();
yield return new Renderable(anim.Image,rb.Origin,rb.Palette,0);
yield return new Renderable(anim.Image, rb.Origin + 0.5f*anim.Image.size*(1 - Scale), rb.Palette, 0, Scale);
}
}