Update changelog

This commit is contained in:
Paul Chote
2011-05-31 16:09:52 +12:00
parent b487476ea9
commit 00b730ab0f

View File

@@ -1,3 +1,49 @@
NEW:
Engine:
Don't show cashticks when selling walls
Fixed compile failures under Windows
Improved rendering code
Reliable platform detection
Modding support for custom fonts
Video memory leaks fixed
Improved error messages for unsupported graphics cards
Fixed repairing of veteran units
Mod support for passengers that take multiple slots
Powered-down superweapons are no longer activated when multiple are available
Rally-points change color when a building is captured
Fix selection box dragging behind ui elements
Significant general performance improvements
[OSX] Shortcut for adding units to groups changed from ctrl->cmd
C&C:
Completely overhauled menu system
Local skirmish mode
Hotkey support:
escape to toggle ingame menu
escape to go up a level in menus / cancel prompts
return to confirm prompts
Support for installing game data and music from CD
Refinery footprint changed, price decreased to $1500
Flame tank explodes on death, damage reduced by 40%
All vehicles leave husks on death
Concrete walls require vehicle production to build
MCV, Harvester, Engineer can no longer level up (via crates)
Fixed Rocket Launcher turret
Added muzzle flashes to Guard Tower
Corrected firing offsets on Flame tank / Advanced guard tower / Obelisk
Red Alert:
Corrected firing offsets on Flame trooper / Tesla trooper / Telsa tank / Tesla coil / Flame turret
Mod support for customizing tesla zap effect
Mines are visible to friendlies and spectators
Friendly units don't trigger mines
Bounties use correct unit value
Fixed parachute offsets
Added muzzle flashes to Pillbox / Camo Pillbox
Medic cost reduced to $500
Correctly grant allies GPS
13 new maps by buddha, hamb, seru
Utility:
Fixes for converting shp -> png
20110511:
Engine:
Fix hotkeys firing on both key down and key up