Standardise Theater -> Tileset.

This commit is contained in:
Paul Chote
2010-11-24 10:09:51 +13:00
parent 8b0255e2f7
commit 00dc91cf49
17 changed files with 44 additions and 45 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Traits
public abstract class RenderSimpleInfo : ITraitInfo
{
public readonly string Image = null;
public readonly string[] OverrideTheater = null;
public readonly string[] OverrideTileset = null;
public readonly string[] OverrideImage = null;
public readonly string Palette = null;
public abstract object Create(ActorInitializer init);
@@ -35,9 +35,9 @@ namespace OpenRA.Traits
return cachedImage;
var Info = self.Info.Traits.Get<RenderSimpleInfo>();
if (Info.OverrideTheater != null)
for (int i = 0; i < Info.OverrideTheater.Length; i++)
if (Info.OverrideTheater[i] == self.World.Map.Theater)
if (Info.OverrideTileset != null)
for (int i = 0; i < Info.OverrideTileset.Length; i++)
if (Info.OverrideTileset[i] == self.World.Map.Tileset)
return cachedImage = Info.OverrideImage[i];
return cachedImage = Info.Image ?? self.Info.Name;