Fix the RA shellmap.

This commit is contained in:
Paul Chote
2010-11-23 22:53:14 +13:00
parent 3a2279f378
commit 8b0255e2f7
4 changed files with 61 additions and 5 deletions

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA
// Todo: Allow enemy units to be chronoshifted into bad terrain to kill them
return self.HasTrait<ITeleportable>() &&
self.Trait<ITeleportable>().CanEnterCell(targetLocation) &&
self.World.LocalPlayer.Shroud.IsExplored(targetLocation);
(self.World.LocalPlayer == null || self.World.LocalPlayer.Shroud.IsExplored(targetLocation));
}
public virtual bool Teleport(Actor self, int2 targetLocation, int duration, bool killCargo, Actor chronosphere)

View File

@@ -12,6 +12,7 @@ using System;
using System.Collections.Generic;
using OpenRA.Mods.RA.Air;
using OpenRA.Traits;
using OpenRA.FileFormats;
namespace OpenRA.Mods.RA
{
@@ -45,9 +46,13 @@ namespace OpenRA.Mods.RA
if (ticks == 250)
{
//Actors["pdox"].Trait<Chronosphere>().Teleport(Actors["ca1"], new int2(90, 70));
//Actors["pdox"].Trait<Chronosphere>().Teleport(Actors["ca2"], new int2(92, 71));
}
Scripting.RASpecialPowers.Chronoshift(self.World, new List<Pair<Actor, int2>>()
{
Pair.New(Actors["ca1"], new int2(90, 70)),
Pair.New(Actors["ca2"], new int2(92, 71))
}, Actors["pdox"], -1, false);
}
if (ticks == 100)
Actors["mslo1"].Trait<NukeSilo>().Attack(new int2(98, 52));
if (ticks == 140)

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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -311,6 +311,7 @@
<Compile Include="ServerTraits\MasterServerPinger.cs" />
<Compile Include="ServerTraits\PlayerCommands.cs" />
<Compile Include="ServerTraits\LobbyCommands.cs" />
<Compile Include="Scripting\RASpecialPowers.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -0,0 +1,50 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Render;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Scripting
{
public class RASpecialPowers
{
public static void Chronoshift(World world, List<Pair<Actor, int2>>units, Actor chronosphere, int duration, bool killCargo)
{
if (chronosphere != null)
chronosphere.Trait<RenderBuilding>().PlayCustomAnim(chronosphere, "active");
// Trigger screen desaturate effect
foreach (var a in world.Queries.WithTrait<ChronoshiftPaletteEffect>())
a.Trait.Enable();
Sound.Play("chrono2.aud", units.First().First.CenterLocation);
foreach (var kv in units)
{
var target = kv.First;
var targetCell = kv.Second;
System.Console.WriteLine("{0} {1}",target, targetCell);
var cs = target.Trait<Chronoshiftable>();
if (cs.CanChronoshiftTo(target, targetCell))
target.Trait<Chronoshiftable>().Teleport(target,
targetCell,
duration,
killCargo,
chronosphere);
}
}
}
}