Implement TS-style terrain lighting.
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@@ -442,6 +442,7 @@ namespace OpenRA
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PerfHistory.Items["render_world"].HasNormalTick = false;
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PerfHistory.Items["render_widgets"].HasNormalTick = false;
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PerfHistory.Items["render_flip"].HasNormalTick = false;
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PerfHistory.Items["terrain_lighting"].HasNormalTick = false;
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JoinLocal();
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@@ -706,6 +707,7 @@ namespace OpenRA
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PerfHistory.Items["render_world"].Tick();
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PerfHistory.Items["render_widgets"].Tick();
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PerfHistory.Items["render_flip"].Tick();
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PerfHistory.Items["terrain_lighting"].Tick();
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}
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static void Loop()
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