Remove debug logging from ChronoshiftPower.

This commit is contained in:
Paul Chote
2010-12-07 22:27:16 +13:00
parent f2f60fb1f7
commit 0298a9e3a9

View File

@@ -47,12 +47,8 @@ namespace OpenRA.Mods.RA
Sound.Play("chrono2.aud", Game.CellSize * order.TargetLocation);
Sound.Play("chrono2.aud", Game.CellSize * order.ExtraLocation);
System.Console.WriteLine("Searching for units around {0}",order.ExtraLocation);
foreach (var target in UnitsInRange(order.ExtraLocation))
{
System.Console.WriteLine("Found actor {0} at {1}",target.Info.Name, target.Location);
var cs = target.Trait<Chronoshiftable>();
var targetCell = target.Location + order.TargetLocation - order.ExtraLocation;
// TODO: Fix CanChronoshiftTo desync