removed original dead_in_motion map

This map is a bit out of date, especially because of the build radius
which makes the starting positions a bit impractical. All the tiberium is
also in the middle, making this map a "rush for the middle". Since it's so
small, this limits gameplay considerably.
Dead_in_motion_2 addresses these issues and spreads the tiberium out a
bit, while also putting starting locations to one corner of the map. It
also adds blue tiberium.
I will add the old map on Resource.openra.net if anyone still wants to
play it.
This commit is contained in:
Psydev
2014-05-11 14:30:47 -07:00
parent 2ab36b0f08
commit 02a4a0613f

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