removed original dead_in_motion map
This map is a bit out of date, especially because of the build radius which makes the starting positions a bit impractical. All the tiberium is also in the middle, making this map a "rush for the middle". Since it's so small, this limits gameplay considerably. Dead_in_motion_2 addresses these issues and spreads the tiberium out a bit, while also putting starting locations to one corner of the map. It also adds blue tiberium. I will add the old map on Resource.openra.net if anyone still wants to play it.
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